Reviews

Necronautilus by Adam Vass

shane_tiernan's review

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5.0

After playing TTRPGs for 40+ years some of us start feeling like we need something different. This book was definitely different and in a great way. This isn't your standard roll up your stats, buy your equipment, create a background story, kill stuff and collect treasure kinda game. This comes with a strange unique universe and is almost more like a story-telling game, except that it has some crunchy bits to it, most of which have to do with rolling some dice to see if you've succeeded at a task. But this isn't just "skill check" or "attack roll" stuff. This is taking a word and interpreting it into effecting the story. You only have so many words, but then you also have luck and memories, and if you fail you gain life, but too much life is dangerous because your boss is Death! Sound confusing? It won't be if you read the book.

This was a kickstarter and I'm super glad I backed it. The art is really, really bad (sorry Adam), but that's part of the charm. The new thing seems to be to produce small "boutique-style" books with a minimum amount of information (compared to the 400 page rpgs like Numenara, the Strange, Pathfinder etc...) and crazy page layout. Like Mork Borg it's in the 8.5 x 6 inch format and it looks like a punk rock 'zine from the early 80's. To use another punk reference, these guys are putting out 45's instead of cassettes, CD's or MP3's.

Even if you never play the game, I suggest giving this a read, it may open up all new vistas of role playing gaming for you.

kaiju_poet's review

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5.0

A TTRPG where one uses language, words and connotation to invoke godlike power. One of my favorite games to date and what a ridiculously beautiful book on top of it all, very happy I kickstarted this book.
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