yates9's review against another edition

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4.0

While the book is a bit dated it still provides a quick accessinle overview of many of the key Interaction Design problems. A good way to make sure a UX or UI designer is at least aware of known issues from the early days of software design into websites.

There needs to be much more work in addition to address new areas such as VR and AR or physically interfaces to electronics and audio based controllers, still I am happy I read this book.

lottemarleen's review against another edition

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1.0

I suppose I would've enjoyed this book if it wasn't a course book for school. However, it was a course book for school and I did not enjoy the reading experience in the slightest. Therefore I will give it one star. Sue me!

branch_c's review against another edition

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3.0

Perhaps by following its own user interface design principles, this book may have gone a bit too far out of its way to capture and hold the student's attention. The material is interesting, and the writing is solid, but the glossy looking illustrative graphics and the somewhat cutesy thumbs up and thumbs down icons came across as somewhat superficial attempts to make the subject entertaining.

Having said that, the book is certainly above average compared to some computer science textbooks, and I can imagine revisiting it in the future for ideas related to principles of UI design.

beets_enjoyer's review against another edition

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5.0

This is basically a summary of all the different user "limitations" (or as Johnson explains, many of them are really features from our past that have only very recently started to constrain us) a designer must wrest with to make user interfaces feel useful and responsive. Subjects covered include things like vision, color perception and short-term/long-term memory.

Explanations are clear and free from fluff. Moreover, the book is short (<200 pages) yet filled with examples of successes and failures in interface design, coupled with easily remembered rules of thumb. Clearly, a lot of work went into its design and formation. A clear five star title and a strong recommendation.

irenealgi's review against another edition

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5.0

Great book on human behaviour and how to design accordingly. Borrowed from library but might purchase in the future for reference. Yes, examples might be dated, but us human beings take much longer than technology to change, so most of the behaviours it describes are still valid.

stackx's review against another edition

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4.0

A really great introduction to how cognitive psychology relates to designing user interfaces.

virtual's review against another edition

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5.0

Very interesting book regarding the way our minds work (and have primitively worked) and how it affects the way we interact with web pages. Very clear examples, including tests you can preform yourself.

ireneybean's review

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5.0

Really fascinating. Does not contain the same old information on widget-patterns. Instead it talks about how our brains works and how that applies to user interface design. Is not a "cookbook" rather seeks to increase your understanding of what designers should be trying to achieve and why.

irenealgi's review

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5.0

Great book on human behaviour and how to design accordingly. Borrowed from library but might purchase in the future for reference. Yes, examples might be dated, but us human beings take much longer than technology to change, so most of the behaviours it describes are still valid.
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