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The Art of Wolfenstein: The New Order by Machine Games, Dave Marshall

trike's review

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4.0

This is a terrific tome. I haven't played the game, but I'm really more a fan of concept art than playing videogames at this stage of my life.

The design of this game is completely over-the-top but still manages to feel like it could be real. There are all the crazy-fun tropes here: Nazis underwater, Nazi moonbase, Nazi zombie cyborgs, Nazi robot dogs, electric guitars....

The story is that the Nazis won WWII and took over the world, and 14 years later the hero of the Wolfenstein universe, BJ Blazkowicz, wakes up in a sanitarium to find the world of 1960 is completely altered. The level of detail is amazing. From a Nazified Washington DC (now called "Germania") to outer space, they've put an incredible amount of thought into this world. What really sells it are the little details most people don't think about: the alternate history magazines, maps, money, musical acts (oh, the hilarious musical acts), coffee makers and telephones. Lots of great stuff. They've even designed logos for the various companies which make all of the above. yes, vehicles and weapons are also present, but it's the little touches which really impress.

They've included everything from schematics to architectural renderings to full-on paintings, plus rendered objects from the game itself. It's an excellent package.

This is an amazing piece of alt-history design. And who doesn't love Nazis in spaaace?

If you're interested, someone has put together all of the game's cutscenes and schematics into a 3-hour movie here. It's actually a pretty good story. Completely preposterous, of course, and BJ gets knocked out in creative ways at the end of each level, but a lot of fun nonetheless.
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