Reviews

Multiple Warheads by Brandon Graham

katepowellshine's review

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4.0

Um, wow. I'm not sure what I just read, but it was a fun ride.

jithinjohn's review

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funny mysterious relaxing medium-paced
  • Plot- or character-driven? Character
  • Strong character development? No
  • Loveable characters? Yes
  • Diverse cast of characters? No
  • Flaws of characters a main focus? No

4.0

brizreading's review

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3.0

Hmm. I don't know what I think of this. On the one hand, I'm attracted by the world-building future history of it: I like the far future, weird, post-apocalyptic, Soviet-descended setting. I also like the whimsical art and design of it: bursting at the seams with colors and hijinx, it feels like a blend of Dr. Seuss and Moebius (yeah, yeah, I know, I'm comparing everything to Moebius these days.) Vast vistas of weird landscapes; the cities are especially convoluted. You know the jokey bits in Blade Runner? Like the little toy soldier that welcomes Harrison Ford to the creepy gene splicer's apartment? Yeah... capture that jokey-weird tone, purify it, and blow it up BIG.

So that's all good. But, I also found this VERY slow - plodding, even - to read. And this is because of... more Moebius! That is, I read this Moebius thing that talked about his innovative use of linguistic and visual puns and endless referencing. Well, Brandon Graham has stuffed this FULL of puns puns puns, endless puns. OMG. I can't handle it. But, like a puzzle, they called me, and so I had to read each and every tiny little scrawl on each and every item (and Graham literally labels almost every item in this story). There's the "Organ Trail". There's "Multiple Wormheads". There are others. I can't remember them.

At times, this extreme referencing/punnage, coupled with the Soviet inspirations and surrealism of the setting, made me think of good ol' fashioned Russian surrealism. Which I hate. Here, I didn't necessarily hate the surreal, fourth-wall-breaking puns; it didn't even pull me out of the story (which is what surrealism usually does for me). But it did slow everything way way down. It just took me FOREVER to get through every panel and its million hidden whiz-dings, and thus the actual plot just kind of limped along. Overall, I don't know if I'll be coming back for the next few issues.

kevingentilcore's review

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3.0

What a crazy but awesome little slice of sic-fi weirdness. Should have expected that from the guy who is working on Prophet.

meetyouineveryplace's review

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challenging slow-paced
  • Plot- or character-driven? Character
  • Strong character development? No
  • Loveable characters? No
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

3.0

poetkoala's review

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5.0

I had a lot of fun reading this installment of Multiple Warheads. First off, because it's gorgeous. Purely superficially, I love the way it looks. Second, because it's super clever. The puns are delicious, and the humor is just as beautiful as the art.

As a writer, I was particularly aware of the dialogue and the "narration" bits, and I thought that they were very well integrated. The dialogue felt natural and didn't over explain the world in which the story took place. Plus it was excellent with creating character. And I particularly enjoy the labels especially when they're punny.

Overall, TONS of fun, absolutely beautiful, and unbelievably witty. More please?

mistled's review

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I'm sorry. None of my goodreads friends have reviewed this, so I almost must... but I have no idea what to think about this comic. I may come back to add some stars in a couple of days, but for now you just get this. I'm sure the following won't be coherent, but neither is Multiple Warheads, and that may be ok. maybe

First things first. Do you like puns? The pun-to-page ratio in this is about 8-to-1. Conservatively. If puns bother you, or could bother you after 100 pages of them, you should run away quickly.

I'm not sure if the plot in this is difficult to follow, or just so threadbare to be non-existent. We have two threads weaving their way through this post-war (post-apocalyptic?) Russia. Primarily, we are following Sexica (ex-organ-smuggler who goes by Sex, which actually isn't used as a joke all the time) and her boyfriend Nikolai (Nik, a mechanic, who is some sort of Werewolf creature maybe) as they travel towards the Impossible city on a vacation of sorts. 'Of sorts' because their home city was blown up somehow, so really they are fleeing the war. That's pretty much the extent of their story. I mean, they go places and do stuff... but yeah.

Secondly we have Nura, who is an assassin using a severed head mounted to her talking motorcycle to (literally) sniff out her current target, the head's previous owner (and whatever new head it has now). Read that again. I'll wait.

Yep.

Perhaps importantly, or not, as it is difficult to tell, this does not get resolved in this collection.

Let's look at the art. I am in no way qualified to talk about the art. It is extremely dense and detailed, at times using large amounts of whitespace to offset the noise, but most often not. I feel like it's good, perhaps really good, but I have no idea what to compare it to. Just, here....

(you should right-click each of these and 'open link in a new tab')





Yes, that last one has Maca Runes, The Tart of War, and Milkzapan Ghost. I warned you about the pun ratio. That isn't even a whole page.
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