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Dead Ball by Matt Forbeck

b1llz1lla's review

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4.0

Book number five for 2006: Dead Ball by Matt Forbeck
The follow up to Blood Bowl, the first in Matt's trilogy about a football-like game in Games Worskhop's fantasy world of Warhammer, Dead Ball just isn't as good. There are many moments of "Problem solved, oops, problem not solved, NOW problem solved, whooops, problem not solved after all, etc. It thrashes a bit, this one does.

He adds more detail to the world, but for all the changes, by the end of the book, nothing is substantially different - like a REALLY unsatisfying time-travel story. The group of bit players filling out the team were all killed and replaced by other bit players several times, and the main characters rely on the same old schtick as in the first book.

A disappointment. I'm not sorry I read it, and I'm still looking forward to the last in the trilogy, but Matt has to show me something new next time or I'll bail on the series after book three (Oh, and Matt has recently signed on to do #4 in the series; I guess they're selling well.) It's a fun read if you like the Games Workshop experience, but not as much texture to sink your teeth into.
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