Reviews

Epic Level Handbook by Bruce R. Cordell, Thomas M. Reid, Andy Collins

ipacho's review

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3.0

A very explicit book about what does "epic" means in D&D 3rd ed: overkill powers, spells designed to sunk continents and monsters the size of gods to beat. It truly lacks good ideas to get those concepts togheter, though.

apostrophen's review

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3.0

This is a case where I bought a D&D book without thinking through entirely whether or not I'd be likely to ever use it. The reality is that most of the campaigns I run seem to hit their peak "fun" somewhere around 12th to 15th level, before every encounter starts to have a save-or-die flavour. So while I read the book and I thought there was some decent stuff in here, I'm not sure we've ever actually used the book at all.
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