42 reviews for:

The Ghost King

R.A. Salvatore

3.92 AVERAGE


Had to get around to actually writing my review before I passed the point of no return.

The 23rd (or 19th depending on how you count) book in the Legend of Drizzt, which I've mostly been reading for nostalgia and to finish a series a loved as a kid. For the most part, my memories of it haven't been tarnished, because I think I kinda knew what they were when I read them. Fun, actiony adventure fantasy books. I've definitely hit some low points (the book immediately preceding this one was notably) but for some combination of reasons, likely most of them subjective, I really enjoyed this one.

I think it was primarily due to Salvatore cashing in on the credit he's earned with all the larger-than-life characters that populate his books, with many of my favorites (Jarlaxle in particular) playing central roles and expanding on their characterization. The stakes were high and the supporting characters (Cadderly and his family) were memorable, which hasn't always been the case. Seeing Drizzt and Bruenor paired with Jarlaxle and Athrogate was a high point, along with the fact that the villain was a call-back to the very early books in the series.

I have seen and can understand some negative responses to the
Spoilerdeaths (and the manner of the deaths) of Cattie-Brie and Regis, and while I don't think they were handled particularly well, I've also felt that the relationship between Cattie-Brie and Drizzt was one of the weaker and less interesting parts of the series for a while now
so it didn't bother me as much as it might've had it happened earlier in the series.
adventurous dark sad tense fast-paced
Plot or Character Driven: Plot
Strong character development: No
Loveable characters: Yes
Diverse cast of characters: N/A
Flaws of characters a main focus: No
adventurous dark mysterious fast-paced
Strong character development: Yes
Loveable characters: Yes
Diverse cast of characters: Yes

No spoilers. But is probably my favorite Drizzt book just based in raw emotion and storytelling.

Ugh my poor heart.

But also, yay Jarlaxle.

I've hated it since the moment it started. Zombies, ghouls, crawlers... They're not my thing. Seeing everything I've known for 18 books fall apart is not my thing. But it was amazing. And the end is just
I loved it

Contrived all the way through. It features mostly Cadderly & Co, which are completely uninteresting characters. A couple of high profile (unnecessary) deaths are featured, but again, in such a contrived way that I couldn't feel bad for any of the surviving characters.

Thoroughly enjoyed the book, sorry to see some of the stalwarts of the group gone.
adventurous dark emotional sad medium-paced
Plot or Character Driven: A mix
Strong character development: Yes
Loveable characters: Yes
Diverse cast of characters: Yes
Flaws of characters a main focus: No

Last book in the Transitions series and I knew something big was coming as this was the series where Wizards of the Coast announced they were moving the timelines up 100 years for D&D next edition.

We've got trouble with magic - the Weave is coming apart. We've got Crenshinibon back and merged with a dragon and a mind flayer (creating a dracolich "The Ghost King").

We've got pretty much everyone in this one - Cadderly, Danica, the Bouldershoulders, Drizzt, Bruenor, Cattie-Brie and Jarlaxle.

And the adventure starts...

The reason this isn't a 5 star book for me is - believe it or not, there is too much action and not enough story/character development. But this is a solid 4 star book. Great characters, great fight scenes, great writing...just needed some more depth.

Everyone that I had talked to about this book told me they fell apart into a crying, blubbering mess the last 20 pages (and I knew this going in) and I figured there is no way that'll happen to me, I pretty much know what's going to happen and I'm braced for it.
But
Couldn't help it - 20 pages left in the book and I'm a crying mess. So emotional.

Highly recommended.