thomcat's review against another edition

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3.0

The authors break out various facets of games, giving us a terminology to describe them thoroughly. These facets are examined in detail, and one can see how this was a textbook for a course. Could have used a bit more about classification of the game players, connecting them to to the characteristics that they enjoy.

gormenghast's review

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4.0

A kind of enclyopedia which tries to define terms to the inner mechanics and workings of game design. Filled to the brink with detailed and in-depth information, and the terms that the book defines and explains to you will help you immensly in recognising and breaking down how games works and are designed. My only gripe with it is that it would have been improved with better illustrations. For a foreign-language reader some of the language could also be a little heavy, but do not quote me on that one to apply to the average reader.

A definite read for someone even remotely associated or interested in games, wheter it be table-top games, card games, sports or video games.
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