mdpenguin's review

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adventurous mysterious medium-paced
  • Plot- or character-driven? Plot
  • Strong character development? It's complicated
  • Loveable characters? No
  • Diverse cast of characters? It's complicated
  • Flaws of characters a main focus? No

4.25

This trilogy is a little uneven and the books could stand well on their own. The second book has only a slight reference to the first and although the third is directly derived from things that happened in the second, it's not a continuous tale and the details are filled in quickly and effectively in-story. Below are my thoughts on each novel in the set.

Rocannon's World – 4.5 stars – Though science fiction and featuring a xenoanthropologist as the protagonist, this was much more like a fantasy adventure story. I thought that the characters were likable and that the world it was set in was really interesting. The adventure was believable and I really liked the bittersweet ending.

Planet of Exile – 3.25 stars – Sometimes this felt a little contrived and it took me a while to get into it, but the world-building was good and the culture of the Farborn and the way that the seasons worked on the planet with a revolution of 80 years was really interesting. I think it worked really well as a story about adaptation and cohabitation, but it didn't feel focused enough in the beginning and then became a little too focused on the conflict in the end for my tastes.

City of Illusions – 5 – This was the best of the three. It was interesting to see a far-future Earth and its cultures reduced under foreign occupation. The story only takes part across the geography of the US, but it explored how different cultures might rise up in the different ecological zones, all somewhat united by a past that they vaguely remember but completely different in how much of that past they choose to retain and how they use it. The outcome for Falk when he finds the city of the occupiers was a really interesting bit of intrigue and I like how it played out, leaving so much open for later exploration (which never really happened, but still was stimulating).

etste's review against another edition

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adventurous inspiring mysterious tense medium-paced
  • Plot- or character-driven? Plot
  • Strong character development? It's complicated
  • Loveable characters? No
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? No

4.0

hendrix67's review against another edition

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adventurous dark emotional hopeful inspiring mysterious reflective tense medium-paced
  • Plot- or character-driven? Plot
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? It's complicated

4.75

cjblandford's review against another edition

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adventurous mysterious reflective medium-paced
  • Plot- or character-driven? Plot
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

4.0

 There are 3 novellas or very short novels in this collection. The first is Rocannon's World about a scientist from a group called The League of All Worlds who is in the process of making second contact with a civilization on the planet when he realizes he has been cut off from the rest of the League, which can only mean that war has broken out and that The Enemy have come to this planet. The only thing he can try to do is break into the enemy's base to use their communication device to warn The League that the Enemy have come. The story becomes a fairly straightforward '70s adventure story, but I appreciated the little details here. Careful attention is placed on the anthropological details. I appreciated the way Rocannon's name is spelled when a native is pronouncing it versus how people from off-world spell it. The League has an interesting approach to these worlds, in that they do not want to interfere with the natural development of the people on these planets and don't introduce technology that could sway them in a particular direction. This story, and well, all of the stories to some extent could be considered space fantasy, because the civilization on this planet that Rocannon is involved in, uses swords and armor, ride flying cats, and believe prophecy more than science. But on his journey, Rocannon basically assimilates into the native culture, but his name become's legendary in the greater League culture. The second story is called Planet of Exile, and it was a bit shorter, about 100 pages in the edition I read. The story involves another group of League scientists trying to survive on a remote planet where the seasons are incredibly long, and an invading group from the Northern part of the planet is threatening to destroy their settlement along with another native group who is slightly allied with the League scientists. Again, the League scientists don't use technology from the League and are also cut off from communicating with the rest of the League. This story is crucial for the last book, because it shows how the League group and the natives are able to merge and survive instead of staying separate and dying out. The story was more brutal with its depictions of violence and war, distrust, and stereotyping. But it ended on a hopeful note. The third story, City of Illusions was very interesting, especially the last 20 or so pages. The story follows a man with no memory as he travels the continent of North America in an attempt to find the truth of who he is and what happened to him. He appears to be from off-world, but during his journey he becomes an Earthling in his heart. We meet the Enemy, the Shing, in this story and the true conflict between the two groups is very interesting to me. The Shing believe in Reverence For Life, and preach not killing any life. They have figured out how to lie using Mindspeech, a form of telepathy that all of the main characters have been able to use to some extent. The difference being that normally, you cannot lie when using it. You are sharing pure thought, intention, and emotion directly from your mind to another's mind, and lying is impossible, but the Shing have figured out a way to transmit falsehoods, and so they are able to take over, despite their smaller numbers, because they convince everyone that there is no war, there is no enemy, just rebels from the League, and that they, with their reverence for life doctrine, are better at being the leaders and unifying everyone. But their process for doing this is to limit the technology that people develop or use, and using a device to destroy a person's personality and memory, but keeping them alive, because they have the superior reverence for life. How the main character learned about this and overcame the enemy was very interesting and thought-provoking. All of the stories were interesting, but the third one was the best and more mature novel. I'm looking forward to diving further into the Hainish cycle. 

rosiec's review against another edition

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adventurous slow-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? No
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? No

3.0

7ft_rat's review against another edition

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adventurous challenging dark emotional hopeful inspiring mysterious reflective sad slow-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

4.5

nolme's review against another edition

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4.0

Rocannon's World completed. 19.04.2023
Planet of Exile completed. 20.04.2023
City of Illusions completed 27.04.2023

fifteenlavender's review against another edition

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3.5

Rocannon's World - 3.5 stars
Planet of Exile - 2.5 stars
City of Illusions - 4 stars

theaurochs's review against another edition

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5.0

Achingly beautiful.

Le Guin's writing is at its very best in these three short novels from early in her career. The prose is lyrical, mythical, and has an almost fairy-tale feel to it. She masterfully captures the idea of an insterstellar civilization that is constrained by the very real problem of slower-than-light travel; the individual worlds are often in isolated, simplistic ways of life. But this doesn't seem like a bad thing, nor should it. The lives led by the inhabitants are fulfilling, honest and full of joy in many ways.

Her stories all feel like true epics of adventure, love and family; but manage to avoid the downfalls and tropes of so many classical stories and authors in the genre. Conflict is never glorified, superhuman feats are never pulled out of hats; we have a real and genuine sense of community in these stories, a feeling of cultures that could actually exist, and of families that support each other in genuine ways. You can absolutely feel Le Guin's anthropological expertise shining through!

It's sci-fi, it's fantasy, it's fairy-tale, it's deeply philosophically grounded, it is elegant and finely crafted. I really do not believe that Le Guin has many (if any) equals.

appelsien's review against another edition

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3.0

Finally! Dit boek bestaat uit de eerste drie boeken van de Hainish serie en hoewel die niet in een specifieke volgorde gelezen moeten worden, verwijzen deze drie naar elkaar. Ik ben benieuwd of Le Guins schrijfstijl in de andere boeken verder evolueert en minder dense wordt, want soms is het wat veel. De subtiele verwijzingen naar eerdere verhalen en de opbouwende kennis over The League of All Worlds en diens geschiedenis is heel leuk en zet wel aan tot verder lezen - hoewel het wel ne nipte is!