Reviews

Backroom Boys: The Secret Return of the British Boffin by Francis Spufford

bonaldi's review

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3.0

Made me think of Vodafone in a whole new light. And want to play Elite again.

kate_in_a_book's review

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4.0

This is a sort of love letter to British engineering, but a deprecating one with notes of doubt. Spufford looks at projects from the Black Arrow space rocket to the computer game Elite to the Human Genome Project. Sometimes, like that last example, the Brits formed part of an international effort, but it is very much the Brits that Spufford is writing about.

Spufford is playing up the idea of the unsung hero, the small project dwarfed by international (especially US) comparison, which isn’t actually always as true as he implies (but obviously in the case of, say, the space programme, it really is). A book about technology, especially one including ongoing projects, does risk feeling dated quickly, and in the 11 years since this was first published, things have changed. In fact, the paperback edition includes an author’s note at the end with updates that had already happened in the first year since publication.

This is an interesting, entertaining book that brings to life largely forgotten (or possibly never known to begin with) stories. Spufford doesn’t just explain the science and technology well, he bubbles with enthusiasm, pouring praise on the men and women (but as he admits himself, mostly men) who made these projects happen. I was actually a little saddened when later chapters concentrated more on the policy and politics of making projects happen, not because that’s not a valid part of the story, but because it meant there was less of that almost childlike enthusiasm and adulation.

- See my full review: http://www.noseinabook.co.uk/2014/12/30/reality-is-always-worth-more-than-wishes

janetlun's review

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British non-fiction author writes a love letter to technology. He covers the period from post-WWII British rocketry, through the supersonic Concorde, software startups, cell phones, and mapping the human genome. He's a wonderful writer, with an amazing gift for the delicious anecdote. There was a computer game in the 1980s that sold 150,000 copies -- the same as the number of BBC Micro computers in the world, and that release only ran on the BBC Micro. How's that for market penetration?
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