Reviews

The Crystal Shard: The Graphic Novel by Val Semeiks, Andrew Dabb, R.A. Salvatore

max343's review

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adventurous funny fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? Yes
  • Diverse cast of characters? No
  • Flaws of characters a main focus? No

4.25

bloodravenlib's review

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4.0

This series of adaptations of the popular Drizzt series continues to be entertaining. I think the first three so far are still the best, which I wonder if that is the case with the novels as well. As a note of disclosure, I have not read the novels, but I have enjoyed these graphic novels so far. In this particular story, Drizzt has found some sense of peace in the faraway outpost of Icewind Dale. Sure, he is still not trusted by most of the humans there, but he has made a friend or two. A failed wizard finds an artifact of immense power, and he decides to try to conquer the region. It's up to Drizzt and his friends to get the people of the land united.

This made a good adventure and fantasy story. Fans of the series will certainly like it, but they may feel it was a bit short. It was a pretty quick reading, and it was pretty light. The art is colorful, and I think it brings the tales to life well, a reason I like the series. The end does set up for the next story in the series. Overall, a nice entertaining read.

echoes01's review

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adventurous dark hopeful tense fast-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? It's complicated

4.0

ricksilva's review

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4.0

The fourth volume of the Legend of Drizzt graphic novel series goes back to the prose novel where Drizzt was originally introduced. The barbarian Wulfgar was the lead character of that novel, but here the emphasis has been shifted slightly to focus more on Drizzt, although the story is, so some extent, an ensemble cast.

The lack of female characters (there is one, and she only appears in two minor scenes), was a bit disappointing, particularly after this had not been an issue in other books in the series, but again, this feels like a product of this graphic novel being based on an earlier piece of Salvatore's writing.

As for the story, there's an evil artifact, a weak-willed but power-hungry wizard who uses his newfound power to set himself up with a horde of monsters, and the heroes determined to save Icewind Dale in spite of the struggles of the locals to unite.

This volume tells a complete story. I had forgotten that the Icewind Dale books were more standalone than the Dark Elf Trilogy.

Wulfgar gets a lot of the spotlight, as does the halfling rogue Regis, who ends up having one of the best scenes in the story in a mind-control battle with the villain. Drizzt does all of his usual Drizzt things, but seeing him as a mentor-figure to Wulfgar is a nice turnaroud after all of his times in the student role in the first three graphic novels.

The battle scenes are bloody and intense, and all of the artwork on the action scenes is great.

This novel had a lot of plot, and the graphic novel struggled a bit to give everything the space it deserved, with a scene involving a dragon getting sold a bit short in the crunch for space.

The climactic battle does get the space it needs, and the pacing on that final battle is great.
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