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tdebenetti's review
3.0
The system is well exposed and streamlined for what it tries to do (which is pure OSR). The edition is beautiful. The setting however is bizarre in a mildly disappointing way. When it’s not completely random it is silly as in “I’d be ok with this if I was 12”. The oddpendium at the end seems useful also for other games (basically a bunch of random tables). Overall a curiosity, but definitely not a must have.
obnorthrup's review
5.0
ItO (with its derivatives) is my go-to system for running games with old school sensibilities. This new edition is a thoughtfully-produced distillation of the original text, with emphasis on Chris McDowall's philosophy for running games. The older edition was fine, but I also appreciate that this is an unusual and eye-catching book that I can put in front of a new player to get them excited to play. The most-used section for me is the Oddpendium. I'm unlikely to run the expanded starter adventure and hexcrawl, although the small dungeons from the hexcrawl could be useful in a pinch.
ameliareadsstuff's review
adventurous
medium-paced
5.0
A revised, hardcover edition of one of the most important RPGs of the last ten years. Creating a rules-light environment for old-school play, the original release of Into the Odd went on to influence countless games (some of which, like Cairn, influenced many more games again). The game's rules are simple but incredibly effective, and its playstyle promotes a stance that player characters' are competent and usually automatically successful at their attempted actions, rolling instead to avoid risks and dangers that arise from the fiction.
Into the Odd's rules are brief enough that the majority of this revised edition is given over to the inclusion of many full-page spreads of art, as well as a three-level dungeon, a hex crawl with three additional, smaller dungeons, a town write-up, and a bunch of random idea tables at the back.
Into the Odd Remastered is a fantastic product, both visually and rules-wise, which makes it a must-have addition to any gaming shelf.
Into the Odd's rules are brief enough that the majority of this revised edition is given over to the inclusion of many full-page spreads of art, as well as a three-level dungeon, a hex crawl with three additional, smaller dungeons, a town write-up, and a bunch of random idea tables at the back.
Into the Odd Remastered is a fantastic product, both visually and rules-wise, which makes it a must-have addition to any gaming shelf.
crimson2877's review
4.0
Easily my favorite of these lightweight RPGs so far. Honestly, this feels like what the Numenera/Cypher system wanted to be: A lightweight system with a built in focus on magic items being varied and oft swapped out. The only thing I'm not fully on board with is not rolling to hit, which while I understand it helps keep the system lightweight and dangerous (and that the concept of HP was changed to support this), it still feels a little bit too streamlined. It's the only place I feel like that though, the rest is wonderful (especially the art omg)
toddgrotenhuis's review
adventurous
challenging
dark
funny
mysterious
tense
fast-paced
- Plot- or character-driven? N/A
- Strong character development? N/A
- Loveable characters? N/A
- Diverse cast of characters? N/A
- Flaws of characters a main focus? N/A
jvan's review against another edition
3.0
Wildly dense with setting and prompts, information and rules, this tiny book contains a full sketch of a game.
It *is* a sketch, though: a skeleton you would need to build on yourself. If you're good with that, it could be great. If not...well, it's not quite enough.
It *is* a sketch, though: a skeleton you would need to build on yourself. If you're good with that, it could be great. If not...well, it's not quite enough.