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"Gud dog. Help man."
*Kirsten sobs into her comic book.*
*Kirsten sobs into her comic book.*
This book is a great graphic novel standalone. It asks a moral question, has plenty of action, and makes you feel emotional.
dark
emotional
fast-paced
Plot or Character Driven:
A mix
Strong character development:
Complicated
Loveable characters:
Yes
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Yes
adventurous
dark
sad
fast-paced
Plot or Character Driven:
A mix
Strong character development:
No
Loveable characters:
Complicated
Diverse cast of characters:
Complicated
Flaws of characters a main focus:
Complicated
Well drawn and the story moves along like the best action film. At the same time, the story itself was so sad. It reminded me of the film Project X.
My first Morrison, and jeez, what a way to start. I might need tocry my eyes out for a couple of days.
I think this could have used 4 issues for the audience to really feel the impact, but it definitely worked as is.
I think this could have used 4 issues for the audience to really feel the impact, but it definitely worked as is.
This was a very good graphic novel. The characters were all engaging on an emotional level and the writing was clever and balanced, bringing a sense of tragedy in a story about furry animals without ever veering into schmaltzy storytelling.
One of the most interesting aspects of the novel is how Grant Morrison plays with time and space within the graphic layout. Most scenes are told from an animal's perspective so not only do we get tight human mouths and crotches but time itself is altered. It is more complicated to explain than it is to see but the effect is fascinating. Using the backdrop of a simple chase story, Morrison, through his use of alternating time perspectives, orbits certain signifiers of meaning (e.g. "home," "gud") and calls them into question.
I could go on. There were quite a few ideas packed into this little story both visual and intellectual which stemmed from a fundamental meditation/reinvention of several signifiers (war/peace, animal/human, time, identity, ownership).
I definitely recommend this book, especially if you like your cool factor violence mixed with postmodernism.
One of the most interesting aspects of the novel is how Grant Morrison plays with time and space within the graphic layout. Most scenes are told from an animal's perspective so not only do we get tight human mouths and crotches but time itself is altered. It is more complicated to explain than it is to see but the effect is fascinating. Using the backdrop of a simple chase story, Morrison, through his use of alternating time perspectives, orbits certain signifiers of meaning (e.g. "home," "gud") and calls them into question.
I could go on. There were quite a few ideas packed into this little story both visual and intellectual which stemmed from a fundamental meditation/reinvention of several signifiers (war/peace, animal/human, time, identity, ownership).
I definitely recommend this book, especially if you like your cool factor violence mixed with postmodernism.
adventurous
sad
fast-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
No
Diverse cast of characters:
No
Flaws of characters a main focus:
No
dark
emotional
sad
fast-paced