Reviews

Final Incal by Alejandro Jodorowsky

davecorun's review against another edition

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5.0

Wowza

iceberg0's review against another edition

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3.0

Very original work

fritzh8u's review

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3.0

Kind of bleh ending imo, though I liked the art style change.

larrikindyke's review against another edition

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4.0

Not as good as the other two installments in the Incal, but still a fun romp. The main female character really did not need to be drawn with her tits out 90% of the time however.

jackb_93's review against another edition

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Pretty great, less character driven than 'Before the Incal' and therefore slightly less enjoyable for me, but still a fine rounding off

tom_23's review

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fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? It's complicated
  • Loveable characters? No
  • Diverse cast of characters? No
  • Flaws of characters a main focus? No

2.5

the art is really great but it’s a shame about the main character who i really don’t like. i like a good unlikeable protagonist but this didn’t feel intentional like it did in the first one i think i was actually supposed to be rooting for this guy. it was a shame how they treated Luz as well because she could’ve been good but she was just treated really poorly by the author i think

malu's review against another edition

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adventurous reflective medium-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? No
  • Diverse cast of characters? No
  • Flaws of characters a main focus? Yes

3.0

lukemosher's review against another edition

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I was more mixed on this one that I wish I was. The Incal, the original Jodorowsky and Moebius comic, is one of the best comic books of all time, and truly melted my brain when I read it earlier this year. Before the Incal is also really good. This one, like I said, I was more mixed on. The main thing was that it felt "modern" in a way that the first two didn't - they were more in the "classical" 70s and 80s style where everything was drawn by hand, in simpler panels, and everything was over-written--in this case a good thing. There simply weren't as many ideas at play, and the writing and dialogue felt a bit thin. There is just so much packed into the original Incal; this one plays out like any standard sci-fi action comic of the last 20ish years. The colors in this are more muted, softer, pastel almost, where the old Incal really popped with vivid color. This is also drawn on computer, and not by hand; it kind of numbs my brain a little, though a lot of the art is still very good. It does finish the story in a pretty satisfying way, though. I've got Metabarons and Technopriests lined up to read next, which I hear are both quite good, so here we go...

melinalovesbooks's review against another edition

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3.0

Not as good as the other two... Story or art wise.

mburnamfink's review

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2.0

Final Incal begins where we left John DiFool, falling down the shaft of the great city of Terra 2014 towards an acid lake, his cosmic encounters forgotten. He's rescued by plasma shooting giant bugs and informed of a new universal conflict. The great black Bentacodon, a horrible energy vampire, is conspiring with the Prezident of Terra 2014 to release a horrible plague, killing all organic life and forcing the survivors into metal bodies. DiFool meets up with Elohim, a glowing white archangel who informs him that only his love for Luz can save the galaxy, and they're off through the Incal cosmology, meeting mutants, space pirates, techno-technos, and the hermaphroditic Emperor/ess of the Galaxy.

What this feel like most is a retread, a return to basically the same themes and story beats as both previous Incals and the Metabaron, without the psychological tension or originality that made those stories great. Jodorowsky has his themes, and returns to them again and again. DiFool alternates between cowardice and heroic self-sacrifice as the narrative demands. The war between black and white, and their ultimate fusion, seems like an empty play of symbols. And finally, something is off about the art. It's incredibly detailed in every panel, but when I found in the end that Ladronn did it entirely digitally, and 3D modeled key elements like the city shaft, it made sense. Some things are better analog.
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