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119 reviews for:
Dungeon Master's Guide (Dungeons & Dragons, 5th Edition) - Guida del Dungeon Master
Mike Mearls
119 reviews for:
Dungeon Master's Guide (Dungeons & Dragons, 5th Edition) - Guida del Dungeon Master
Mike Mearls
Quite dense and mostly not that useful for running a day to day game
challenging
informative
slow-paced
adventurous
informative
slow-paced
adventurous
challenging
informative
inspiring
lighthearted
slow-paced
Finally finished, cover to cover though I'm going to bet that I'll be referring to this again shortly. I've been a player of 3.5 and Pathfinder for many years, but this year I finally sat in the DM's chair, and in effort to figure out if I was worrying too much or not, sat down and started reading the DMG for 5E.
Besides game mechanics, the DMG has tips to move your players along, get them invested in the world, and create memorable sessions. I played through 5E with tabletop newbs, and they followed along easily, hungry for more at the end of the session (too bad it was a oneshot!)
Besides game mechanics, the DMG has tips to move your players along, get them invested in the world, and create memorable sessions. I played through 5E with tabletop newbs, and they followed along easily, hungry for more at the end of the session (too bad it was a oneshot!)
adventurous
informative
medium-paced
informative
inspiring
medium-paced
This is a fantastic guide if you're looking to get into DnD. The Pathfinder 1E GameMastery Guide used to be the gold standard of recommendations for anyone looking to be a DM. Having recently revisited both manuals, I would say the Dungeon Master's Guide provides much more technical guidance on how to build your own adventures and campaigns. Even though I still plan on playing with Pathfinder rules, I will probably use this guide for actually generating my own content.
informative
inspiring
relaxing
slow-paced
Starting a full read-through, have skimmed and index-hopped plenty already
I picked up this book not necessarily to become a DM, but because it has a lot of tools for worldbuilding, which I find to be incredibly handy as a writer. There are sections on building maps, and settlements, and politics, religion, currency, etc. It is a veritable treasure trove of information that I will be utilizing again and again.