Reviews

Dungeonology (Ologies, #13) by Matt Forbeck

abe25's review against another edition

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5.0

good children's book about dnd!

perilous1's review against another edition

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5.0

Originally reviewed for YA Books Central: http://www.yabookscentral.com/yafiction/21229-dungeonology

Intricately illustrated and concise in explanations, this primer is a gorgeous and interactive addition to any D&D fan's collection.

The book is narrated by the bard-like figure known as Volothamp Geddarm (or just Volo), who serves as your cavalier guide to becoming a "true Dungeonologist." The tone is pleasantly engaging, laced with old-world fantasy charm and genial fair warnings. He begins logically with the formation of a well-rounded "adventuring party," explaining hero archetypes (fighters, rogues, clerics, wizards) and their variants (barbarians, bards, druids, paladins, rangers, sorcerers, warlocks, etc.) He then breaks down the nine races of characters, building on the range of possible abilities and dispositions. From there he expounds upon equipment, magic and magical items, treasure, maps... and the monsters and villains one is likely to face in this cooperative fantasy construct.

"A group of adventurers is known as a "party," and not just because they like to celebrate their success together in the end. Your party should be as close to you as your family--assuming your family can cast spells, kill monsters, and bring you back from the edge of death." ~Volo

If you enjoyed pop-up books as a child, your matured self is in for a treat! Starting at the table of contents, every other page has some sort of animate feature--from hidden inner folds to sub-booklets to utilitarian origami. Volo's Most Wondrous Map of the Sword Coast is a supreme highlight among many engaging aspects of this work--a full color fold-out with intense detailing, which manages to expand to at least three times the area of a single page. (With each page being 10 x 12 inches, the total surface area is impressive.) From an artistic standpoint, the book is lovely--containing a range of compatible styles--all featuring dynamic scenes and poses rather than simple static figure sketches.

The font choices are sometimes a touch small and/or more challenging to read than some readers may find comfortable. The actual rules of game play are not included, though this seems to be by design. Those whose interests are sufficiently piqued by the worldbuilding elements of this book should find it a much smoother transition into the actual game mechanics if they've first utilized this introduction.

Parental Note: As with anything involving role play gaming, this reviewer recommends children introduced be at least 12 years old (or at the developmental and psychological point of being able to clearly distinguish between reality and fantasy.) This book itself, while containing plenty of colorful graphics, is non-graphic as far as violent or suggestive imagery goes. (Kudos on the refreshing lack of scantily/impractically clad females!) A few of the monsters depicted could be considered morbid or unsettling to young readers, but I refer back to my 12-year-old rule of thumb regarding appropriate audience.

Not an exhaustive guide by any means, but beyond adequate as an introduction to tabletop role play games--suitable for both the curious-but-unversed and for longtime enthusiasts.

rkiladitis's review against another edition

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5.0

This book is AMAZING. If you have fantasy roleplaying gamers in your life, this is the perfect gift for them. If they want to game, but have just been reading Tolkien and Dungeons & Dragons books, get them this book plus the D&D basic board game. Dungeonology takes readers, led by Volo the Wizard, on a journey through the Forgotten Realms universe. See basic Dungeonology equipment, fold out a giant map of the Sword Coast; check out a novice’s spell book (Magic Missile is there, fellow D&D fans), and check out all sorts of magic items. There is so much to explore in this book; pull-out books, pages that unfold to share their secrets, and a dragon waiting for you at the end of the book, if you play your cards right (and tilt the book). This is THE gift for your gamers, trust me on this.I hope you find enough here to make everyone’s holidays bright. Everything is available right now!

ruthelibrarian's review against another edition

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3.0

review soon.

weaverofdreams's review against another edition

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adventurous lighthearted medium-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? No

5.0

A great introduction to the forgotten realms of Dungeons and Dragons. Fun for all ages.

shane_tiernan's review against another edition

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3.0

This wasn't amazing for me, but I've been playing D&D for more than 40 years so there wasn't much new here, BUT it was still fun and I think it's a great "primer" for people new to D&D, especially if they're going to be playing in the Forgotten Realms. Lots of cool little visuals and some pretty funny lines.

naughty_librarian's review against another edition

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3.0

This is a pretty cool, interactive book for D & D fans. However, for those wishing to learn how to play the game, this book is not quite enough of an overview to get you started. And for experienced players, there’s not much new here.

mw2k's review against another edition

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4.0

Very slick, very catchy, and ultimately, a great piece of work for those new to the whole D&D thing. For anyone else, you could live without it.
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