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70 reviews for:
Injustice : Les dieux sont parmi nous - Année 1 Partie 2
Tom Taylor, Jheremy Raapack, Mike S. Miller
70 reviews for:
Injustice : Les dieux sont parmi nous - Année 1 Partie 2
Tom Taylor, Jheremy Raapack, Mike S. Miller
Fuck I love this series. It's so goddamn entertaining. Some lines don't connect, some are a bit over the top, some events can be a bit iffy but it's freaking entertaining throughout. I just love the interaction with all the characters and the fact NO ONE IS SAFE. Also the ending is goddamn epic and so worth checking out. I can't recommend this title enough, one of the most fun reads I've had in my comic time.
adventurous
dark
emotional
funny
fast-paced
Plot or Character Driven:
A mix
Strong character development:
Complicated
Loveable characters:
Yes
Diverse cast of characters:
Complicated
Flaws of characters a main focus:
Yes
I didn't enjoy this volume as much as the first one. An angry and out-of-control Superman is interesting, but it becomes repetitive at this point in the story. It's an interesting concept to have superheroes at odds with each other, but it begins to feel like this is just a way to cram as many DC characters in this story as possible. I understand this is based on a video game so I suppose that's why it's written like this, but some parts of it feel very disjointed
It took me ages to get over the emotional trauma of reading this one.
IT HURTS, OKAY?

In the second volume, the torture of the reader's soul continues as Superman grows ever more depraved and people die faster than you can say Game of Thrones. Wonder Woman isn't helping things, so even the writers decide to put her out of commission for a while. Literally every two penny, ha'penny villain in the universe is out for Earth. Wonderful relationships keep getting broken because folks are killed off. For completely indiscernible reasons, Lex Luthor joins Supey's gang.

And worst of all, the absolute worst part, is that Clark and Bruce will never be friends again. I blame it all on Clark. One of the most heartbreaking scenes in my reading history was watching Clark torture and injure Bruce beyond all repair. Damn you, Tom Taylor!

The writing is as wonderful as ever, there are some panels that are just genius. The plot is riveting, though the moral ambiguity factor has plummeted thanks to Superman's craziness. And above all, the aspect that Injustice really succeeds at - remarkable characterization - is alive and going strong. I wasn't much a fan of the art this time round, but it's a minor thing. Read it for the Harley Quinn scenes. As always.
IT HURTS, OKAY?

In the second volume, the torture of the reader's soul continues as Superman grows ever more depraved and people die faster than you can say Game of Thrones. Wonder Woman isn't helping things, so even the writers decide to put her out of commission for a while. Literally every two penny, ha'penny villain in the universe is out for Earth. Wonderful relationships keep getting broken because folks are killed off. For completely indiscernible reasons, Lex Luthor joins Supey's gang.

And worst of all, the absolute worst part, is that Clark and Bruce will never be friends again. I blame it all on Clark. One of the most heartbreaking scenes in my reading history was watching Clark torture and injure Bruce beyond all repair. Damn you, Tom Taylor!

The writing is as wonderful as ever, there are some panels that are just genius. The plot is riveting, though the moral ambiguity factor has plummeted thanks to Superman's craziness. And above all, the aspect that Injustice really succeeds at - remarkable characterization - is alive and going strong. I wasn't much a fan of the art this time round, but it's a minor thing. Read it for the Harley Quinn scenes. As always.

challenging
dark
emotional
reflective
tense
fast-paced
Plot or Character Driven:
Character
Strong character development:
Complicated
Loveable characters:
No
Diverse cast of characters:
Complicated
Flaws of characters a main focus:
Yes
Devolves into a bit more punching each other in the face than the first volume, but still a fantastic concept. The brief moments of humor really help keep the book from getting too dark, and I hope we see more of Harley again in Year Two.
Oh god, my heart. I honestly don't know if I'm more broken up over Damian, more in love with Ollie and Dinah, or crying at B&C's final fight and also Alfred being a badass, caring for his son.
A solid follow-up to the first book in the series. My main quibble is that Superman gives zero shits about killing people now. He does take the time to justify it in his head but that's about it. And WW is on-board with him 100% immediately. At least The Flash attempts to talk him down a few times.
Also, what the hell was up with the Lobo chapter? That felt completely out of place and unnecessary. I guess they needed that to justify his inclusion in the game's DLC??
I'll read more of this series if I can find them cheap somewhere, but I don't have a burning desire to get the complete story. Especially knowing this goes on for, what 5 years? That's way too much time/money.
Also, what the hell was up with the Lobo chapter? That felt completely out of place and unnecessary. I guess they needed that to justify his inclusion in the game's DLC??
I'll read more of this series if I can find them cheap somewhere, but I don't have a burning desire to get the complete story. Especially knowing this goes on for, what 5 years? That's way too much time/money.
Review: http://thefoundingfields.com/2014/06/injustice-gods-among-us-vol-2-by-tom-taylor-graphic-novel-review-bane-of-kings/.
“Tom Taylor steps up and knocks the ball out of the park with the second volume of Injustice: Gods Among Us – improving over the first and making it a compelling, unpredictable read where anything can happen and not even your favourite superheroes are safe.” ~Bane of Kings, The Founding Fields
Story: Tom Taylor | Art: Mike S. Miller, Tom Derenick, Jheremy Raapack | Publisher: DC Comics | Collects: Injustice Gods Among Us #7-12, Injustice Gods Among Us Annual #1
From the ashes of Metropolis come Superman and the JLA’s newest ally: Lex Luthor! Against all odds, he’s not only survived but now embraces Superman’s goals. Of course, Lex has his own ideas for how to create a better world. The Man of Steel trusts him, but can the rest of his allies be so sure?
Whilst Tom Taylor’s first Volume of Injustice: Gods Among Us suffered in places and wasn’t as gripping as I thought it would be given the concept, the second act is a marked improvement as this volume picks up where we left off in the dystopian alternate future of an Earth where Superman is slowly spiraling out of control and creating a new world order – regardless of what any of his fellow Justice Leaguers have to say.
The biggest strength of Injustice: Gods Among Us is that it avoids the factor that many video game tie-ins have – and doesn’t feel cheap, easy and rushed. Instead, the book goes for a gloriously over-the-top feel that pits alternate versions of Batman and Superman against each other with every hero from the video game (and more) caught in the balance. This is a cataclysmic event that affects the entirety of the superheroic world – and even the villains aren’t left unscathed by Superman’s plight, with Lex Luthor now the Justice League of America’s newest ally.
However, despite the focus on Luthor – the main talking point of Injustice: Gods Among Us is the confrontation between Batman and Superman, arguably the two most notable characters in the DC universe. They’re certainly the most famous and the question has long been asked who would win in a fight. Tom Taylor shows what might happen if the two did come to blows at any point – and although this is not the current New 52 Universe, it does highlight some effective ways that the two former friends might use to combat each other. For example, when Superman tries to tell the world Batman’s identity – the Dark Knight sends the watchtower crashing down to Earth. It’s great to watch these titanic A-Listers slug it out in ways outside a direct conflict, and Taylor makes this book worth picking up for all of those who love ‘What if?’ storylines.
The action is as brutal and bloody as one might expect from Taylor writing a story with an out of control Superman. There’s no holds barred and if you haven’t played the video game yet then you’re really in for a treat – because anything can happen. Those of us like myself who have played the game will enjoy seeing how things came to be what they are – and this book provides some much needed backstory in regards to how things are unfolding before our eyes.
The artwork, handled by multiple artists, flows fairly solidly together, and although to be fair, there is better work on DC’s mainstream titles – such as Andrea Sorrentino and Greg Capullo on Green Arrow and Batman for example – it’s far from the worst art that I’ve seen from DC in the past. Despite the fact that it flows well mostly together there are a few sections that are better than the other – but that can easily be brushed aside in favour of a compelling and engaging storyline.
Despite the fact that I wasn’t a big fan of Volume 1, Tom Taylor has quickly turned it around – creating a smash hit that will certainly ensure that I’ll pick up Volume 3. It’s not your average video game tie in and as a result this book comes into its own and has now become one of the better books from DC Comics.
VERDICT: 8/10
“Tom Taylor steps up and knocks the ball out of the park with the second volume of Injustice: Gods Among Us – improving over the first and making it a compelling, unpredictable read where anything can happen and not even your favourite superheroes are safe.” ~Bane of Kings, The Founding Fields
Story: Tom Taylor | Art: Mike S. Miller, Tom Derenick, Jheremy Raapack | Publisher: DC Comics | Collects: Injustice Gods Among Us #7-12, Injustice Gods Among Us Annual #1
From the ashes of Metropolis come Superman and the JLA’s newest ally: Lex Luthor! Against all odds, he’s not only survived but now embraces Superman’s goals. Of course, Lex has his own ideas for how to create a better world. The Man of Steel trusts him, but can the rest of his allies be so sure?
Whilst Tom Taylor’s first Volume of Injustice: Gods Among Us suffered in places and wasn’t as gripping as I thought it would be given the concept, the second act is a marked improvement as this volume picks up where we left off in the dystopian alternate future of an Earth where Superman is slowly spiraling out of control and creating a new world order – regardless of what any of his fellow Justice Leaguers have to say.
The biggest strength of Injustice: Gods Among Us is that it avoids the factor that many video game tie-ins have – and doesn’t feel cheap, easy and rushed. Instead, the book goes for a gloriously over-the-top feel that pits alternate versions of Batman and Superman against each other with every hero from the video game (and more) caught in the balance. This is a cataclysmic event that affects the entirety of the superheroic world – and even the villains aren’t left unscathed by Superman’s plight, with Lex Luthor now the Justice League of America’s newest ally.
However, despite the focus on Luthor – the main talking point of Injustice: Gods Among Us is the confrontation between Batman and Superman, arguably the two most notable characters in the DC universe. They’re certainly the most famous and the question has long been asked who would win in a fight. Tom Taylor shows what might happen if the two did come to blows at any point – and although this is not the current New 52 Universe, it does highlight some effective ways that the two former friends might use to combat each other. For example, when Superman tries to tell the world Batman’s identity – the Dark Knight sends the watchtower crashing down to Earth. It’s great to watch these titanic A-Listers slug it out in ways outside a direct conflict, and Taylor makes this book worth picking up for all of those who love ‘What if?’ storylines.
The action is as brutal and bloody as one might expect from Taylor writing a story with an out of control Superman. There’s no holds barred and if you haven’t played the video game yet then you’re really in for a treat – because anything can happen. Those of us like myself who have played the game will enjoy seeing how things came to be what they are – and this book provides some much needed backstory in regards to how things are unfolding before our eyes.
The artwork, handled by multiple artists, flows fairly solidly together, and although to be fair, there is better work on DC’s mainstream titles – such as Andrea Sorrentino and Greg Capullo on Green Arrow and Batman for example – it’s far from the worst art that I’ve seen from DC in the past. Despite the fact that it flows well mostly together there are a few sections that are better than the other – but that can easily be brushed aside in favour of a compelling and engaging storyline.
Despite the fact that I wasn’t a big fan of Volume 1, Tom Taylor has quickly turned it around – creating a smash hit that will certainly ensure that I’ll pick up Volume 3. It’s not your average video game tie in and as a result this book comes into its own and has now become one of the better books from DC Comics.
VERDICT: 8/10