A solid 3.5
adventurous dark funny fast-paced
Plot or Character Driven: A mix
Strong character development: Complicated
Loveable characters: No
Diverse cast of characters: Yes
Flaws of characters a main focus: Yes

My second attempt at the Forgotten Realms series. I have a few of them, bought cheaply through Humble Bundle. My first book of the series was The Crystal Shard, which was his first published novel. That one felt a bit like LOTR fanfiction and was not a success for me. I fully expected to dislike Legacy and dump it after the first chapter, plus all of the remaining Forgotten Reals books on my shelf. But lo and behold, I liked it! The writing is a lot better. It is entertaining, low brainpower sword-and-sorcery with dark elves and a fast plot. 
adventurous fast-paced
Plot or Character Driven: Plot
Strong character development: No
Loveable characters: No
Diverse cast of characters: No
Flaws of characters a main focus: No

If you wanted a plot summary of all the running about and the endless fights between Drizzt and Artemis, I'd direct you to an episode of Tom and Jerry. Just as pointless and repetitive, but more entertaining by far.

This book disappointed me; it was no where near as good as his other works. I still have some of the other books in my possession, so I will still read the remaining books, but I don't have very much hope for them.

I recently re-read the original Forgotten Realms trilogy, but had never been through this sequel. I enjoyed it... it was fun to see a "new" story about these characters I've known since I was a wee lad. Before I go any further in this trilogy, though, I think I need to go back and re-read the prequel origin trilogy to remember how that all took place, as it is referred to all over in this book.

jeand's review

4.0
adventurous sad tense fast-paced
Plot or Character Driven: Plot
Strong character development: Yes
Loveable characters: Yes
Diverse cast of characters: Yes
Flaws of characters a main focus: Yes
adventurous challenging dark emotional hopeful medium-paced
Plot or Character Driven: A mix
Strong character development: Yes
Loveable characters: Yes
Diverse cast of characters: N/A
Flaws of characters a main focus: Complicated

It's no secret that I didn't really enjoy the Legacy of the Drow series on the whole. After the nature of the Icewind Dale trilogy, I feel like the Legend of Drizzt as a whole came to a screaming halt with this section. I understand the importance of the focus on the drow, but especially after the Dark Elf trilogy, I'm just burnt out on them. That coupled with the Catti-Brie / Wulfgar marriage angle, which, because they're never really shown to have any romantic chemistry throughout the series and seem to be more brother/sister is something I just can't get on board with.
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undeadwookieebooks's review

3.0

eh maybe 3.5 stars, i audiobooked this one so I got distracted from time to time, but still the standard entertaining forgotten realms novel staring everyone's favorite Drow

This is the third Forgotten Realms book authored by R.A. Salvatore released in 1992 and the second in a row during that year's publishing schedule (after [b: Night Masks|274397|Night Masks (Forgotten Realms The Cleric Quintet, #3)|R.A. Salvatore|https://images.gr-assets.com/books/1435179273s/274397.jpg|2347041]), and the first book in this line to come out in hardcover. I had no idea how essential Salvatore and Driz'zt were to TSR publishing right from the start. The reason is clear; it is easy to see how appealing his works were (and still are) to eager fantasy readers.

This thing is action-packed from start to finish. Salvatore's strong characterizaion is a hallmark of his writing, and his characters are larger than life. I am not a big fan of the comedic turns he tries to insert, in this case involving a new character, the dwarf battlerager Thibbledorf Pwent, whose sole mode of attack is to throw himself at enemies in his ridiculously spiky armor and thrash around, but others might be tickled by this more than I. His plots are full of turns, heroic saves, back-from-the-dead surprises, betrayals, and friendship. Despite the hokiness, Salvatore's writes with heart, and the reader can feel affection for the characters. I appreciate his willingness to scar his characters, both physically and emotionally.

Personally, I find the constant play-by-play description of each battle tiresome after a while, in the way that each sword stroke is described, every counter, every maneuver. Save it for the key battles, athough in this book I would hard pressed to say which battles were not key. Also, at times the constant soul-searching that is Drizzt's hallmark gets weary. Like, how many times in the course of a single fight does he have to rationalize his actions and not give in to despair? Also, every emotional shift just gives him more power. His rage at thinking his friends dead drives him to new heights, then discovering that they are not dead further ups his game instead. Pick a driving emotion, dude, at least Wulfgar knew that rage was where it was at.

The paperback version, according to the back cover, includes a final chapter not included in the original hardcover publication. I think this would be chapter 25: In the Palm of Her Hand, a scene in Menzoberranzen which provides background for a future book (which I have not read yet), presumably the next part in this series. The epilogue which follows also hints at what is to come, although much more obliquely. I am curious as to why this chapter was added in this way. I don't think it was a ploy to sell more paperbacks to readers who had already read the hardcover, because if this were the case I expect there would be a splash on the front cover about it. Perhaps the rapid publication schedule did not allow Salvatore time to include this chapter for the earlier hardcover release; he was clearly writing like a fiend at the time, with two different Forgotten Realms series and the non-D&D Spearwielder's Tale series in the works. One might now call this writing schedule 'Sanderson-esque'.