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hopeful
reflective
fast-paced
Plot or Character Driven:
Plot
Strong character development:
Complicated
Loveable characters:
Yes
Diverse cast of characters:
Yes
Flaws of characters a main focus:
No
Not a ton of growth for the main character. I like the colors used. I feel like I would have gotten more out of it if I played any games like this.
Cory Doctorow continues to wow me with his storytelling! I love that Anda, I love that she is a girl gamer. If I can be honest I already loved this after reading the introduction. I loved his perspective on how the Internet is making the world a better place. That it allows for more collaboration amongst activists all around the world. It was a nicer way for me to see a landing place that can allow so many people to be mean and racist and sexist, a place that often makes me question how this world will turn out.
Simple panels and artwork but colorful and fun to look at! I loved that the MC appeared to be plus size and the feminist undertones were a plus as well! I couldn't really relate to the gaming and all the lingo and how online gaming works confused me. It was not a bad story by any mean but wasn't my favorite I needed more complexity BUT this would be a great beginners Graphic Novel!
It wasn’t a spectacular story but still very heart-warming. I did like the drawing style quite a bit.
I bought this for Vera because I love Cory Doctorow. She loved it enough to insist on adding it to my TBR pile. She was right. It's great.
adventurous
challenging
inspiring
lighthearted
reflective
sad
fast-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
Complicated
Flaws of characters a main focus:
Complicated
In what universe is a teacher inviting a video game ceo from the other side of the planet into their high school elective class to do a pitch to get kids to join her guild in a subscription-based online video game? I love Jen Wang’s art and how this tried to do a thing about the layers of nuance & intersections between different ideologies, but it fell a bit flat for me as a creative, narrative work. Gold farming exists and is problematic (but no, it’s not sexist, gamer girls you can just buy the items, too), but so is all production under capitalism. IMO the introduction should come at the end so the focus isn’t on the cute narrative conclusion but on a moral tangle the book shines a light on within MMORPGs.