“Don’t you kids ever get tired of picking through the wreckage of a past generation’s nostalgia?”

Yes we do Sorrento. This reads really similar to the first book and didn't introduce anything new to the universe. The author likes his 80s trivia and spews it ad nauseum until you're considering giving up on the book. I wish more had been done with this book and the series. It's an interesting concept, but it doesn't build to much.
adventurous dark emotional medium-paced
Plot or Character Driven: Plot
Strong character development: Complicated
Loveable characters: Complicated
Diverse cast of characters: Yes
Flaws of characters a main focus: Complicated

Not nearly as good as the first book. Fun at the beginning, but then it felt like a chore to finish it.
adventurous dark reflective
Plot or Character Driven: A mix
Diverse cast of characters: Yes

Addresses (or at least attempts to address) some of the issues of the first book—the transphobia, and the lack of diverse representation among the many references and lionized bits of culture that are a main feature of the book. The story is interesting and builds on the first one in logical and interesting ways, but introduces complex and huge world-changing concepts (like the ONI) and then hand-waves most of that complexity as not being an issue (unlikely, I’d say—seems like there would be BIG issues) for the sake of making use of the part of it that the plot needs. It does this repeatedly with various technologies throughout the book and impacts they would have—on the earth, on the climate, on cultures, on people—which is unfortunate, because the thought that was put into the repercussions of the technology was one of the most interesting aspects of the first book. This one seems torn between acknowledging the serious possible repercussions (which it does by mentioning them as a possibility) and hand-waving them away, which puts it a little bit in conflict with itself. Being a sequel, it doesn’t manage to achieve the novelty the first book did, and that novelty is a big draw. The references and worldbuilding are still fun, definitely some wish fulfillment for me when I’m reading about certain things in the OASIS. I liked the themes in this one as well as the first one. Not a huge fan of the ending—I don’t think the main character changed enough to deserve what he got in the end, a main conflict about the problems of their technology never got resolved, and I think the choice of what to do with some of the new technology was WAY too complex to handle in a quick denouement. 

This will make a fun movie. The book however, was fairly boring. We don't care about Wade because he's like Jeff Bezos from the start so there was no electricity to the story. Plus, drinking from a firehose to ingest 80's trivia prompted me to skip many pages. I don't really care about Prince's Raspberry Berea, lol.

I know it's fun to be a critic and rip things apart, and no one wants to stand out and like something everyone else thinks is trash. And yet, here I am.

Ready Player Two has a lot going on, and early on I was concerned it was going to be the slow, pensive middle book you get a lot of times in series. It was not. It doesn't read like fine literature - it reads like something a bunch of college kids bang out while drinking way too much caffeine and geeking out beyond what's socially acceptable about movies, music, games and books. I loved it. It felt fun and real - there was no effort to make this seem profound or super cool, and yet, there were some good moral questions, plots and character development going on.

If you didn't love the firehose of trivia about D&D, video games, movies and books that you got a taste for in the first book, don't be surprised - you'll hate this book. I'm not sure why people seemed surprised and disappointed by this.

You don't have to agree with everything in the book - I hope you don't feel like only books where you agree with everything are worth reading. Hopefully, it did make you think, a little. I grabbed it whenever I could, but made sure I could pay attention - I didn't want to miss anything. It raised so many interesting questions, and unlike a lot of other creative works, it acknowledged it's place in the Zeitgeist - when themes came up that were in other books and movies, they were mentioned. Something about the way books and movies and actors are mentioned in this book makes it seem more real than some other works. It's not a story in it's own world, it feels like a story a friend is telling you.

It was a fun read. It's a quick read. I'd give it a chance. It may make you think about a lot of things that matter.

Pretty much the same formula as RP1 with different stakes. If it ain't broke don't fix it, right?

What can I say? I enjoyed the first one more. The ending seemed rushed and the middle seemed too detailed and cumbersome for those not a fan of specific movies, books, and/or artists that become focus elements of the plot moving forward. Reading this review though, I see I’m not much of an author and should refrain from criticism. I believe, in earnest(?), there are many who will enjoy this book more than I did.

The 1st 20% of the book is info-dump on what the gang has been up to for 3 years. Nearly all of it is just teen drama. Same old tropes, tech, science, and law errors as the first book. Same old 80s schtick that we've come to love but without plot originality. The villain doesn't appear until about a third of the way in and the plot holes are sizable.

Luckily the magic come on before the end, at about the halfway mark. It shines best when the focus is on the story rather than geeking out. The whole 80s theme should be a vehicle for the story NOT the story itself. Worth the effort but not as great as the first book. *B*.

Really great in audio format. Started somewhat slowly but really geared up at the end. Great journey.