eddyfate's review

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5.0

Given five stars for its value as an artifact of 1970s gaming. It's surprisingly nuanced and deep for a book that's under 40 pages. It has some areas that haven't aged well (both in terms of mechanics and in presenting its setting), and I don't know if I'd run a game of it anytime soon, but it is a great look into the time when 70s RPGs were weird and unsure of how this whole thing worked.

arthurbdd's review

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3.5

Endearing Watership Down as RPG adaptation. Full review: https://refereeingandreflection.wordpress.com/2017/09/25/watership-gaming/

trevorbramble's review

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2.0

Departs pretty drastically from the touted Watership Down inspiration, which offers a relatively small amount of fantasy and anthropomorphism to give us protagonists (and antagonists) we can identify with and understand. But the rabbits of Mr. Adams' world are like our own in their physical limitations. They cannot leap twelve feet, craft or wield weapons, disguise themselves as other animals or otherwise do things that clearly require, at the very least, thumbs.

I'd check out The Warren as an alternative but that one at least warns me away in the summary, asserting immediately that rabbits "don't fight". (?!)
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