Reviews

Hikaru no Go, Vol. 1: Descent of the Go Master by Yumi Hotta

anakuroma's review against another edition

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3.0

TW: vomit, suicide (past tense) of ghost character

A super fun concept-once again manga had sparked my interest in something I would has brushed off. Wish the rules were explained better. A bit of a slow start to a long series, but I'm interested to keep going!

8bitlapras's review against another edition

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informative inspiring slow-paced
  • Plot- or character-driven? Character
  • Strong character development? No
  • Loveable characters? N/A
  • Diverse cast of characters? No
  • Flaws of characters a main focus? N/A

3.75

sageyywageyy's review against another edition

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adventurous funny informative lighthearted mysterious fast-paced
  • Plot- or character-driven? A mix
  • Strong character development? It's complicated
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? No

4.5

sonofthe's review against another edition

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4.0

This story is comfort food for me. I can't quite put my finger on what keeps me rereading/rewatching this and the anime, but my interest in Go certainly helps. I also like that it's a generally positive story about getting good at something.

samagra's review against another edition

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5.0

cute! want to learn how to play go now! will i continue this series? tbd!

ketallpot's review against another edition

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4.0

So I'm rereading the series after reading it almost a decade ago and it's still a solid first volume.

buuboobaby's review against another edition

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4.0

4.5 stars

I subscribed to the new Shonen Jump, so I thought I’d go back and read some of the older series I never finished from beginning to end. I love the art in Hikaru No Go, and I’m surprised that a series about a game I know nothing is so engrossing. This is a fun intro to the series.

paleteas's review against another edition

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4.0

Loving the art so much

snowbunny269's review against another edition

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5.0

[4.5 stars] Review on the whole series.

I'd noticed Hikaru no Go since I was in middle school, back then HnG was pretty popular in my country. But I hadn't have any interest in picking this manga up until a dear friend of mine told me this is his all-time-favorite manga and how it meant to him. In addition, I've been a huge fan of Obata-sensei since Bakuman so one time I went and looked up other works of sensei, Hikaru no Go was there! I was so surprised! And I felt like I definitely have to read this manga.

The manga was so good I couldn't stop reading. I stayed up all nights and picked it up whenever I had free time. Believe me, I don't know a single thing about Go but still felt so attracted to it. And the manga wasn't created to teach us how to play it but how it meant to all the players and the ones who love it.

I could feel all kind of emotions through out the whole series. Even I couldn't understand all of the match completely but I could still tell how it went, who was having advantages and who was about to turn it all around. The authors did an amazing job in pulling the readers in the matches, the tension was so real, the players was so real, the whole world of Hikaru no Go felt so real but also so miraculous, unlike many other mangas.

It's fun to see how Obata-sensei's art style changed through each chapters. In the first chapters, the drawings look really 90's Jump but with time they become more unique, sharp and deep. And I admire Yumi Hotta-sensei's writing skill and knowledge of Go. All of the matches were so amazing and the players' skills were so well-expressed. It takes master skills and knowledge in Go in oder to write such awesome manga abou it.

And all of the characters are so passionate, amazing and believable. The competitive and supportive relationships between all of them make Hikaru no Go an amazing manga. It's hard not to fall in love with all of them, seeing how they love Go, how they always fair-play and shows respect towards each other but also try their best to prove themselves nonstop.

The ending is open and many people find it unsatisfying. For me, I think Go and Go players will always go on, and this is just an opening for them and just a chapter in the history book of Go. There will always be new generations with passion inherited from the previous generations.

Like Hikaru Shindou said: "The reason I play Go inside me is clear: To link the far past to the far future."

margaretann84's review against another edition

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4.0

A good boy's manga. It's weird--you don't think it'd be fun reading about a complicated Japanese board game...but the characters are really complex and fun and I want to see where the story goes.

4/5 on here, 8/10 for myself