Reviews

Roil by Trent Jamieson

nuttkayc's review against another edition

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2.0

Just couldn't finish it. Can't even pinpoint why specifically. Maybe some other day.

tregina's review against another edition

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3.0

This book, though I didn't realise it when I started it, is exactly the sort of industrial fantasy-horror that I really enjoy but rarely find, which means it definitely won't be for everyone. Really, if I were to classify it I would say it would be most at home with the Weird (and not really steampunk). Memorable characters, perilous situations, and a heady mix of realism with surreal touches.

melbsreads's review against another edition

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This one's a DNF. I tried, I really did. I made it through 183 pages before giving up. For some reason, I just couldn't get into the story. I feel like there wasn't enough background information provided about the Roil, and that made it really difficult for me to actually understand what was going on and feel engaged with what was happening. It's a shame, because I really enjoyed Trent Jamieson's Death Most Definite books, and was hoping that this would be in a similar style. It's really really not. The writing feels quite choppy, and when you've got the story told from two different points of view and by the half way point, they STILL haven't met (which, let's face it, was the inevitable outcome)? It just felt like I wasn't getting anywhere.

thiefofcamorr's review against another edition

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Katharine is a judge for the Sara Douglass 'Book Series' Award. This entry is the personal opinion of Katharine herself, and does not necessarily reflect the opinion of any judging panel, the judging coordinator or the Aurealis Awards management team.

I won't be recording my thoughts (if I choose to) here until after the AA are over.

caitsidhe's review against another edition

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4.0

Originally reviewed at incaseofsurvival.com here http://incaseofsurvival.com/post-apocalyptic-reading-impressions-roil-by-trent-jamieson/3205

This book is brutal, very dark, almost unremittingly so. Even the best of the grimdark genre needs moments of light or hope, though, or the book becomes emotionally draining- like this one does. So much so I had to stop half way through and read something else. I sincerely hope the second book has some more bright spots in it.
The writing is competent, often poetic, but sometimes a little overwrought. Now, I love a bit of melodramatic writing along with the next goth girl, and while most of it was perfectly within the feel of the novel, sometimes I ended up rolling my eyes.
The characters are very well drawn, you get to know them quite fast even if intially they only have bare-bones personalities- but the trouble with Jamieson's skill is characterisation is lies in the tendency he has to show us enjoyable character who exist only to die in the same chapter they're introduced. Like a number of the techniques he uses, this tires the reader out, leaving them no room to care for the main characters.
I won't spoilt the ending, or anything that happens if I can avoid it, as it really is breathtaking. A lot of the things I really loved about this novel I can't reveal, as they would count as spoilers. It's that kind of book.
If you find poetic description annoying, or you can't handle unrelenting GRIMDARK, you will HATE this book. Otherwise, I'd say it's well worth a read. I will certainly be picking up the sequel.

michelle_e_goldsmith's review

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4.0

Also published under The Ranting Dragon
Author interview: http://bit.ly/qjmOyI

Roil is the impressive first installment in The Nightbound Land duology by Trent Jamieson, up-and-coming Australian author of the urban fantasy trilogy Death Works. Jamieson’s newest novel showcases a powerful imaginative streak, creating a darkly fascinating world and successfully combining elements of science fiction, fantasy, steampunk and horror.

Roil is an apocalyptic tale set in a world called Shale, which lies on the brink of destruction by a seemingly unstoppable force known as the Roil. The Roil manifests as a malignant heat and creature-filled darkness, spreading across the land and engulfing everything in its path. Of the twelve great metropolises that once stood, all but four have been consumed. As if that wasn’t bad enough, the Roil is not only expanding at an unprecedented rate, it also seems to be changing, taking on an intelligence of its own. Humanity prepares to make its final stand. However, the last chance of salvation may well lie with a drug-addicted youth, a vengeful young woman and a mysterious 4000 year old man as they seek a mysterious machine from a bygone era, The Engine of the World.

No time for half measures or polite introductions
Our initial introduction to the strange and perilous world of Shale is far from gentle. Roil begins with our protagonist, David,witnessing the brutal murder of his father by political adversaries before he, himself, is forced to flee for his life. The reader is thrown into the thick of the action and from then on the story progresses at a lightning fast place. Cities fall and lives are destroyed in the blink of an eye.

Personally, I found this helped create a sense of urgency and confusion which really complimented the overall tone of the novel and the events depicted throughout. Like the reader, the characters are “thrown into the deep end” with little time to collect their thoughts. Nevertheless, most of the negative reviews I’ve seen cite this “ungentle introduction” as one of the aspects they disliked about the novel. Undeniably, this will appeal to some readers more than others, as will certain other aspects of the narrative.

For instance, each chapter of Roil begins with an excerpt from “future texts” regarding Shale. These excerpts relate at least tangentially to the events depicted within the chapter, despite (quite cleverly) not giving too much of the story away. This may be a little confusing or jarring to some readers. Personally, I was a little uncertain at first, although I found I grew accustomed to these passages relatively quickly and came to enjoy the foreshadowing.

A plethora of interesting viewpoint characters
Multiple events unfold at once throughout Roil and, as a result, there are a number of simultaneous narratives and frequent shifts between various points of view. Initially, I felt a little detached from the characters as the viewpoint would change before I could get a good grasp on their personalities. However, as the novel progressed I grew to relate to these imperfect individuals and found characterization to be one of the novel’s strongest points.

Jamieson’s characters manage to remain relatable and believable even as their lives undergo complete upheaval and their world falls to pieces around them. The protagonists all retain shades of moral ambiguity and even their most “noble” actions are frequently driven by selfish or morally suspect motivations. David has nowhere else to go and would rather spend his remaining life spaced out on the drug Carnival than have any responsibility; Margaret is driven by an insatiable desire for revenge; and Cadell’s motivations, like almost everything else about the Old Man, are shrouded in mystery. Furthermore, even the most ruthless antagonists, such as Stade, are not wholly evil, and truly believe they are doing what’s best for humanity given the circumstances.

A fascinating world of imagination and horror
For me, one of the outstanding aspects of Roil was the setting. Jamieson is undeniably imaginative and the creations with which he populates his world are refreshingly unpredictable and decidedly bizarre.

In many way the civilizations depicted are technologically advanced, although much of this advancement seems to be tailored specifically to holding off the Roil. One gets the impression that when faced with imminent destruction, development related to all but the most immediate concerns is stalled and some aspects of society may even regress. Therefore, although we have advanced ice weapons and cold suits, most other aspects of the world are less advanced and embody what could be considered elements of steampunk.

Many other fascinating concepts are introduced throughout Roil, including countless weird creatures and strange technologies. The mythology of the Old Men in particular was quite intriguing. Little is known about the Old Men, although the remnants of their once great civilization lie scattered across Shale. In addition, they have strange powers and are as cold as ice to the touch, the very antithesis of the Roil’s heat. Despite the presence of so many intriguing creations, description remains relatively sparse throughout Roil as Jamieson invites the reader to use their own imagination. While this keeps up the pace and adds to the authenticity of the setting and characterization (the characters, after all, have grown up knowing what an aerokin looks like), it will probably suit some readers better than others.

The horror elements throughout Roil are deliciously creepy and insidious. Jamieson doesn’t resort to graphic violence or severed limbs, instead creating a creepy ambiance that unnerved me in a way that excessive gore never could. Some of the scariest moments are those in which he hints at untold horrors yet once again leaves the rest up to the reader’s imagination. Much terror lies in the unknown, after all.

The plot ends at a logical resting point, although many plot lines are left unresolved and there is still much to discover about Jamieson’s world. If you’re anything like me, you will be hankering for the next installment straight after you finish, so less patient readers may want to wait until the conclusion is closer to publication before starting this weird and wonderful duology.

Why should you read this book?
Overall, despite the fact that Roil has some minor flaws, they did not detract from my enjoyment of the novel. Those who like their fantasy complete with weird technologies, creepy monsters, and interesting characters need look no further. Roil is a fun, absorbing, and action packed read that isn’t to be missed.

tregina's review

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3.0

This book, though I didn't realise it when I started it, is exactly the sort of industrial fantasy-horror that I really enjoy but rarely find, which means it definitely won't be for everyone. Really, if I were to classify it I would say it would be most at home with the Weird (and not really steampunk). Memorable characters, perilous situations, and a heady mix of realism with surreal touches.

kribu's review

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3.0

Roil is a hard book to rate - and even to comment on.

On the one hand, the world-building was great. Unique. Fascinating. Clearly a lot of thought has gone into it, a mixture of alternative universe / high fantasy / steampunk (with possible scifi elements).

On the other hand, there's the writing. I suspect this may be a matter of taste - some people will love Jamieson's style, with its run-on sentences (seriously, someone should have exterminated 2/3 of the commas used in this book) and abrupt shifts in point of view and disjointed action scenes, some won't.

I'm unfortunately in the latter camp, and I found the book took me far too much effort to read - and not just because he clearly doesn't believe in setting up the scenes or explaining anything and instead lets the readers do all the hard work by piecing bits of information together in the hopes that it will at some point start to make sense. It did, eventually, but for me, it was more effort than it was worth, ultimately, as I spent half the book plain not caring about this world or its inhabitants because, really, why should I have cared when I had no clue who they were or what that world was about?

The ending was also far too abrupt, not the least because in the ebook version, the actual book ended at 93% in. I'm sure it was meant to get us all excited about the second book in the duology, but... I'm really not sure I'll be bothered to read it.

tsana's review

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5.0

Roil is the first book of Trent Jamieson's Nightbound Land duology. I've had it on my TBR since around the time it came out, but have only just got around to reading it.

Roil is set in a very different world to ours. Every layer of it is different, and so it takes a little while for the world to be fully built up — to Jamieson's credit, he avoids large chunks of info dumping — the blurb doesn't do that aspect justice. The Roil itself is a seething storm of monsters and destruction which can only be fought with cold. There's a bit of a steampunk aspect to the endothermic weaponry (ice cannon, ice rifles, cooled swords) and the transportation, but against the backdrop of the world being destroyed, it didn't feel as steampunky as another book might.

Margaret (see cover art) comes from a city that is already surrounded by the Roil. The other cities think it was destroyed when the Roil overtook it, but thanks to the ingenuity of her parents, the city was able to survive for twenty more years, keeping the monsters at bay with sophisticated ice cannon although they couldn't hold the ever-present darkness back. The story opens with the fall of Margaret's city and her flight out of the Roil.

Around the same time, David, a young drug addict, watches his father get assassinated and knows that he's next. In the course of fleeing for his life, he meets up with Cadell an Old (ancient) Man, and the only hope for defeating the Roil.

Ultimately, it's not just the Roil and its monsters that our main characters are up against; there are human forces with their own agenda — like the man who wants David dead — for them to contend with also.

I liked reading about both Margaret and David, although Margaret is definitely the more kickarse character and David is a bit wet behind the ears. There was a third character, Medicine Paul, who I found it harder to relate to because for the first half of the book I wasn't entirely sure whether I should be on his side or not. I suspect he'll play a more prominent role in the sequel.


The way Roil is written, you have to trust some aspects of the worldbuilding to make sense later on, which didn't bother me but might bother some readers. Also, while I wouldn't call Roil a horror book, it definitely has some aspects of horror, like someone being eaten by spiders and lots of people being possessed by evil moths. Fair warning. Perhaps dark steampunk fantasy would be an apt sub-genre/description. It also can be read as a metaphor for global warming but doesn't have to be and can definitely be enjoyed either way. I'm not sure if the parallels were the author's intention but they do exist. Oh, and points to him for getting thermodynamics right (with the endothermic weaponry etc), always good to see.

I enjoyed Roil more than I expected to after reading certain goodreads reviews. I highly recommend it to anyone who is looking for something different in their fantasy or in their steampunk. Trust me, there's nothing pedestrian about the world Jamieson has created.

4.5 / 5 stars

You can read more of my reviews on my blog.

tachyondecay's review

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2.0

Back in Grade 7, we studied short stories and storytelling. We covered Freitag’s Pyramid: introduction, inciting force, rising action, crisis/climax, denouement, and resolution. We studied The Most Dangerous Game, and we listed the different types of conflict: man vs man, man vs himself, man vs nature, etc. It’s a simplistic way to analyze literature, but it does provide a good foundation to build upon in later years, once you have the ability to make more nuanced observations. I still remember it this day, and drew upon it as I considered how to first cover short stories with my sixth form students! And, reading Roil, all I can think about is man versus nature. The eponymous phenomenon that threatens the twelve cities of Shale is a fierce manifestation of nature, a rejection of the mechanical hubris that humans in this world have used to remake it for their purposes.

This isn’t the most straightforward of books to follow. In both setting and style, it reminds me a little of China Miéville’s work. Trent Jamieson doesn’t quite replicate Miéville’s truly wondrous sense of the weird, but he comes close. Roil is a good case study for the debate of where to demarcate the line between fantasy and science fiction, and it demonstrates that sensible people will eventually conclude it’s difficult, nigh impossible, to draw such a line. The atmosphere of this book is decidedly fantasy, in a dark, swashbuckling sense. The technology is almost steampunk, with fantastic airships and moving carriages and cannons and guns that shoot ice. Oh, and trains. Good, old-fashioned trains. And a world-controlling Engine.

The Engine of the World is one of the most interesting parts of this book, even if it doesn’t get that much page-time. It ostensibly is the reason the Roil has not expanded as much or as fast as it could have. The Engine (which seems to be some kind of dimensional gateway on its best days) held it in check in the past. Now the Roil is on the march again, and the remaining cities of Shale are desperate enough to contemplate using it. But the only one who might be able to do so, the only sane architect of the Engine left alive, has escaped their custody.

I didn’t have the easiest time getting to know the main characters. Truth be told, I’m not sure I know them even now. Their names spring to mind easily enough, but if you asked me about their parentage, their motivations, their story arcs, I’d be hard-pressed to discuss them at any length. Roil is one of those works that skilfully disposes of exposition, preferring to establish its world through hints in dialogue, epigraphs, and the occasional epistolary evidence. It makes for a more intriguing story; I’d really like to spend more time in this world and get to know its people. But I didn’t get too close to them this time.

Hence, I find it difficult to really highlight any specific part of the book. There is no subplot that jumped out at me, no moment of redemption that moved me to tears, no triumph that inspired a cheer or laughter. Half the time I wasn’t sure what was going on, and the other half of the time I knew what was going on but didn’t necessarily understand its importance. For me, the most intriguing mystery was what Cadell wanted to do to the Engine of the World and how it would help them beat the Roil. The fact that David picks up Cadell’s mantle to complete the mission, with very little exposition explaining what was going on, doesn’t clear much up.

Jamieson’s world of Shale is one that intrigues me. I’d like to learn more. But he doesn’t give me enough to go on, enough to make me care about the insane conflict we land in the middle of at the beginning of Roil. It’s one thing to come up with an intense story featuring zombie-like creatures and a world-spanning phenomenon that wants to eat your cities; it’s another to present that story in such a way as to sustain the reader’s interest. In the end, Roil just didn’t leave much of an impression on me, as this somewhat over-generalized review probably demonstrates.

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