Reviews

Breakout: Pilgrim in the Microworld by David Sudnow

drj's review

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inspiring reflective slow-paced

5.0

mutmedia's review

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5.0

Videogames as modern visual music making devices

Not sure I ever read an in depth analysis of the experience of playing a game (or even the video game playing experience as a whole) that goes as deep in the players thoughts and feelings as this book does. I really wish there was more long form video game writing like this, as the closer I can think of is videogame blog. Please point me more in that direction if you read this comment and know of it. Video game writing is usually way more about the process of creating than the process of over analysing the experience of playing. As a game designer I could say I learned as much from this than any of the best technical books I read.


The only flaw I could say it has is when the rambling for too long it describing/assuming how the game came to be as a machine for optimizing quarter consuming, giving to much credit to the engineers in my opinion (even if I thing he ended up predicting what would become the method of making casual mobile games in the current era).

n8duke's review against another edition

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4.0

I love reading about other people's insanity. This guy became obsessed with Breakout for Atari, played it 8+ hours a day, took *meticulous* notes, and play by play accounts of individual games, then wrote a book about it. I mean, the amount of lunacy it built up in this man is staggering.
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