Reviews

Saban's Power Rangers Original Graphic Novel: The Psycho Path by Paul Allor

vernip's review

Go to review page

adventurous mysterious tense fast-paced
  • Plot- or character-driven? Character
  • Strong character development? Yes
  • Loveable characters? It's complicated
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

4.0

SUPER SENTAI FANS! FIVEMAN IS CANON!
But that's not really relevant to the main story so on with my thoughts.
There's something to be said about people who have been given a 2nd chance and so love to give 2nd chances to even the most irredeemable of monsters.
Case in point, the former baddy Astronema and her most effective weapons against the Power Rangers, the Psycho Rangers.
Due to shenanigans in another comic (Seriously Boom, how are we supposed to keep track of it all?), Psycho Green exists and he brought back those bat-motif doppelgangers from "Power Rangers in Space" (roughly 4 seasons after the heyday of the Mighty Morphin phenomenon), and in a weird attempt at luring Karone back to the dark side, bring her in to train with them and cause chaos & destruction.
What they didn't know was that after having been a force for good for so long, she starts twisting THEM to a better way of thinking.

Like Frodo & Smeagol, you wonder why even give these literal monsters a chance at redemption? The short answer is: hey it worked before with her!
The long answer involves the concepts of good and evil not being so clear cut as the show, and that just because they are "Bad Guy" doesn't mean they are bad guy. 
More...