Reviews

Courageous by Jack Campbell

lundos's review

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3.0

Another book of more of the same, except this time there are a few more consequenes.
I'm wondering why I read them so fast.

innocenthedgehog's review against another edition

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adventurous tense medium-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? No
  • Diverse cast of characters? No
  • Flaws of characters a main focus? No

1.5

robinwalter's review

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medium-paced

3.75

git_r_read's review

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5.0

Continuing to try to get his Alliance fleet safely home, Captain John "Black Jack" Geary battles not only the Syndic enemy but some of his own fleet.
Each book is definitely integral to the series, but each one can be read on their own merit and enjoyed as almost a stand-alone.
This one had more battle sequences, more gung-ho. Some battle-bits I skimmed, but that was when I was a bit sleepy. These are on my keeper shelf, so I can go back and re-read those scenes. They are written realistically, even for something occurring in space in the future.
Even if you don't like science fiction, if you like military genre books, or if you like science fiction but not military...well..you will enjoy this series.
Definite recommend.

eososray's review

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2.0

It was fun and had lots of action but I never really found the chacters that absorbing.

jdhacker's review

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adventurous fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? Yes
  • Diverse cast of characters? No
  • Flaws of characters a main focus? Yes

2.5

eversummer's review

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While I enjoyed the battle sequences and John Geary in general but the writing became too repetitive and Rione became too annoying. She's supposed to be this super professional politician but she comes off as emotionally unstable and immature, lashing out in anger at those around her. She's constantly judging him by what he thinks or could do, which isn't fair to anyone, not by his actions. She's also used as a foil to help explain things like tactics, the author could've used different methods to explain things to the audience. There's also no character development for anyone else in this fleet, no real introduction to the crew of the Dauntless who he works with everyday or developing relationship (friendship, professional respect) with other commanders or captains except for Desjani. 

ronsavjr's review

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adventurous tense fast-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? It's complicated
  • Flaws of characters a main focus? Yes

3.75

carlossu's review

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adventurous hopeful inspiring lighthearted fast-paced
  • Plot- or character-driven? Plot
  • Strong character development? No
  • Loveable characters? Yes
  • Diverse cast of characters? No
  • Flaws of characters a main focus? No

3.0

righteousridel's review

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4.0

As the third novel in the series, I think you know what you're in for from Jack Campbell. Everything that was a weakness continues: the novels are just a bit too short, the antagonists are one-dimensional feckless incompetents, and a lack of foreshadowing means that there's insufficient suspense. On the bright side, the protagonists are sympathetic, clever, and they win. It's a feel good novel with plenty of action and few flaws to be found in its primary goal of describing a military science fiction setting.

I'd normally give such a novel 3 stars, but Courageous does something different... and it shows how world-building can be shown without info dumps, and how very small changes can have cascading impacts. I'm also impressed by how much of the setting we're exposed to despite the Alliance Fleet being restricted in where they can go, as well as the viewpoint being restricted to Fleet Commander Geary. It's a pleasure to see and while I wish the villains can level up, I would be doing the novel a disservice to give it a mediocre rating.

Recommended.

SpoilerI am not referring to the possible aliens and gates, but rather the revelation of how the Alliance's hero worship and focus on aggression resulted in a shift of talent wanting to captain Battecruisers, which in turn resulted in an effective policy of weeding out good people and protecting the idiots as they're on the Battleships. This goes a long way to explaining the current Alliance situation, and combined with the many organizational reasons (explored previously, but the core principle is that the navy has no organizational memory because they keep dying), showcases the tremendous subtle world-building that went into the Lost Fleet before page 1 of Dauntless was written.

Lovely stuff.