geekwayne's review against another edition

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2.0

'Hugo Broyler' is a future noir type story about auto racing and organized crime. It's got potential, but feels pretty by the numbers at this point.

Prior to this story, Hugo Broyler has been in an accident. He's a race car driver in static-levitation racing. The doctors put him back together, including an unusual chip in his head. Now Hugo hears voices in his head, and the chip seems to want to take over at the wrong time.
This down on his luck driver gets approached by a man under police supervision to help him out. There may be other reasons that Hugo Broyler has been approached. One might be sitting in his head.

The story is only about half of the 144 pages. Then there is some world building articles, and a roll-playing game based on the racing in the story featuring the world and characters.

The book starts with a race with Hugo against his daughter. She never shows up again, but maybe that's for future issues. The rest of the story feels like a pretty standard noir story. Things aren't what they seem to be. The evil people really are evil. The writing is ok, and so is the art.

I received a review copy of this graphic novel from Magnetic Press, Diamond Book Distributors, and NetGalley in exchange for an honest review. Thank you for allowing me to review this graphic novel.

mcbeezie's review against another edition

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3.0

I enjoyed the world of this graphic novel. The pace was a bit slow (even with the fast paced Hugo), but I think that is due to setting up the plot for future issues. I am intrigued and will read more. Thanks to NetGalley for a copy in exchange for my review.

gloriouspanic's review against another edition

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3.0

I had a hard time getting into the story but it was interesting once I did. I'm not a big fan of the artwork and I found Hugo's character really hard to connect with. Overall, it was okay but I think fans of race car driving will enjoy this graphic novel more than I did. A full review of this graphic novel is coming soon on my blog at Glorious Panic. I'd like to thank Diamond Book Distributors for providing me with a free galley of this graphic novel in exchange for my honest review.

circlesofflame's review against another edition

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2.0

We follow Hugo, a racing driver who's down on his luck and the track and life. After being involved in a car accident, he experiences being talked to, coerced and - to an extent - controlled by a seemingly malevolent voice via a chip he has in his body.

The concept was interesting and the pace was action-packed, but the dialogue, character development and plot were all too limited, for me. The art style was a rather uninspiring superhero-style ripoff and some panels were unnecessary in terms of explanation and stilted the progression of the story, at times. Personally, some of the themes displayed - such as racing and the action/thriller style - are not my usual taste; so I may not have appreciated it as much as other readers who enjoy these elements would.

I found that the RPG player guide included in this volume was a unique, fascinating and redeeming addition. This took the volume from a one-star to a two-star read, in my opinion. As further volumes are published and more world building and character development becomes evident, I believe that this will be an even stronger feature. A good start to a series, with room for improvement but a robust concept.

Thanks to Netgalley and Diamond Book Distributors for allowing me to have the opportunity to read this in exchange for an honest review.

circlesofflame's review

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2.0

We follow Hugo, a racing driver who's down on his luck and the track and life. After being involved in a car accident, he experiences being talked to, coerced and - to an extent - controlled by a seemingly malevolent voice via a chip he has in his body.

The concept was interesting and the pace was action-packed, but the dialogue, character development and plot were all too limited, for me. The art style was a rather uninspiring superhero-style ripoff and some panels were unnecessary in terms of explanation and stilted the progression of the story, at times. Personally, some of the themes displayed - such as racing and the action/thriller style - are not my usual taste; so I may not have appreciated it as much as other readers who enjoy these elements would.

I found that the RPG player guide included in this volume was a unique, fascinating and redeeming addition. This took the volume from a one-star to a two-star read, in my opinion. As further volumes are published and more world building and character development becomes evident, I believe that this will be an even stronger feature. A good start to a series, with room for improvement but a robust concept.

Thanks to Netgalley and Diamond Book Distributors for allowing me to have the opportunity to read this in exchange for an honest review.
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