Building a 2D Game Physics Engine: Using HTML5 and JavaScript by Michael Tanaya, Huaming Chen, Jebediah Pavleas

Building a 2D Game Physics Engine: Using HTML5 and JavaScript

Michael Tanaya, Huaming Chen, Jebediah Pavleas

116 pages missing pub info (editions)

nonfiction computer science informative medium-paced
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Description

Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental m...

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