Artificial Intelligence and Games by Julian Togelius, Georgios N. Yannakakis

Artificial Intelligence and Games

Julian Togelius, Georgios N. Yannakakis

337 pages first pub 2018 (view editions)

computer science informative medium-paced
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Description

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use...

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