Playing Games in the School Library: Developing Game-Based Lessons and Using Gamification Concepts by Sarah Pavey

Playing Games in the School Library: Developing Game-Based Lessons and Using Gamification Concepts

Sarah Pavey

192 pages first pub 2021 (editions)

nonfiction education history reference informative medium-paced
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Description

The book begins by applying prominent learning theories, in particular the use of games to nurture natural curiosity, problem solving and creativity. It then looks at the effect of playful learning upon individual students and groups. Motivation, ...

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