The Game Design Reader: A Rules of Play Anthology by William Poundstone, Warren Robinett, David Sudnow, Staffan Björk, Bernard DeKoven, Greg Costikyan, Katie Salen, Raph Koster, Brian Sutton-Smith, Brenda Laurel, Bernard Suits, Johan Huizings, Mochan, Henry Jenkins, Andrew Stern, Roger Caillois, Chip Morningstar, Linda Hughes, James Gee, F. Randall Farmer, Edward Castronova, Marc Leblanc, Gregory Bateson, Michael Mateas, Stephen Sniderman, Gary Alan Fine, Doug Church, Chris Crawford, Richard Rouse III, Richard Bartle, Eric Zimmerman, Richard Garfield, Jussi Holopainen, Ken Birdwell, Tom Chick

954 pages first pub 2005 (editions)

nonfiction video games informative lighthearted slow-paced
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The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, T...

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