Physically Based Rendering, fourth edition: From Theory to Implementation by Greg Humphreys, Wenzel Jakob, Matt Pharr

Physically Based Rendering, fourth edition: From Theory to Implementation

Greg Humphreys, Wenzel Jakob, Matt Pharr

1312 pages first pub 2004 (editions)

nonfiction computer science informative medium-paced
Powered by AI (Beta)
Loading...

Description

A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing.Photorealistic computer graphics are ubiquitous in toda...

Read more

Community Reviews

Loading...

Content Warnings

Loading...