Investigators' Companion for the 1920s, Volume 1:Equipment & Resources by Keith Herber

Investigators' Companion for the 1920s, Volume 1:Equipment & Resources

Call of Cthulhu RPG

Keith Herber

64 pages first pub 1993 (editions)

fiction horror informative reflective medium-paced
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Are there flashlights in the 1920s? How about flashbulbs? What can your licensed private-eye do? Can your investigator buy a machine-gun?Too often, Call of Cthulhu investigators find themselves not only baffled by the mysteries of the Mythos, but ...

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