Gamification: Playing for Profits by Chris Collins

Gamification: Playing for Profits

Chris Collins

178 pages missing pub info (editions)

nonfiction business economics informative medium-paced
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Description

Today more than ever, companies large and small are using game-based learning to generate and improve employee motivation. In fact, 87% of employees from just about every industry say Gamification makes them more productive workers.The explosion o...

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