Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy by James Paul Gee

Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy

James Paul Gee

167 pages first pub 2007 (editions)

nonfiction education informative inspiring slow-paced
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This book discusses a broad range of topics concerning video games, learning and literacy. These include the ways games can marry pleasure, learning and mastery through the sense of ownership, agency and control players enjoy when gaming, as well ...

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