The Great Interactive Dream Machine by Richard Peck

The Great Interactive Dream Machine

Lost in Cyberspace #2

Richard Peck

160 pages first pub 1996 (editions)

fiction childrens fantasy science fiction adventurous lighthearted fast-paced
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The intrepid heroes of Lost In Cyberspace are back. Josh\'s best friend Aaron has come up with a way to turn his computer into a wish-granting machine. There\'s a laugh a minute as readers travel with Josh and Aaron through time, space, and middle...

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