The Games That Weren't by Frank Gasking, Adam Rufino, Trevor Storey, Sam Dyer, David Crane

644 pages first pub 2020 (editions)

nonfiction video games adventurous challenging reflective medium-paced
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Now larger than both the movie and music industries combined, the video game industry has provided more than 40 glorious years of interactive entertainment across a plethora of hardware platforms, including consoles, computers and handheld devices...

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