The Video Game Industry: Formation, Present State, and Future by Timothy Wilson, Peter Zackariasson

The Video Game Industry: Formation, Present State, and Future

Timothy Wilson, Peter Zackariasson

282 pages first pub 2012 (editions)

nonfiction art video games informative slow-paced
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The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular s...

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