Game Engine Architecture, Third Edition by Jason Gregory

Game Engine Architecture, Third Edition

Jason Gregory

1240 pages missing pub info (editions)

nonfiction computer science adventurous informative medium-paced
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In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine so...

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