Flights of Fantasy: Programming 3D Video Games in C++ by Christopher Lampton

Flights of Fantasy: Programming 3D Video Games in C++

Christopher Lampton

missing page info Add in missing page information first pub 1993 (editions)

informative lighthearted medium-paced
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Description

This book/disk program is a guide which shows the reader how to develop and produce commerical quality, real-time, 3-D animations. Using Borland C++ compiler and BASM assembler as a programming platform, this is for intermediate level programmers ...

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