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Frank D. Luna
502 pages • first pub 2008 (editions)
ISBN/UID: 9781598220537
Format: Paperback
Language: English
Publisher: Not specified
Publication date: Not specified
Description
Introduction to 3D Game Programming with DirectX 10 presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 10. It teaches the fundamentals of Direct3D and shader programming, aft...
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—
Frank D. Luna
502 pages • first pub 2008 (editions)
ISBN/UID: 9781598220537
Format: Paperback
Language: English
Publisher: Not specified
Publication date: Not specified
Description
Introduction to 3D Game Programming with DirectX 10 presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 10. It teaches the fundamentals of Direct3D and shader programming, aft...