Real-world Flash Game Development: How to Follow Best Practices and Keep Your Sanity by Christopher Griffith
Real-world Flash Game Development: How to Follow Best Practices and Keep Your Sanity

Christopher Griffith

Real-world Flash Game Development: How to Follow Best Practices and Keep Your Sanity

Christopher Griffith

352 pages first pub 2009 (editions)

medium-paced
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Description

This book covers Flash for the everyday developer. The average Flash developer doesn't have luxurious timelines, employers who understand the value of reusability, or the help of an information architect to design a usable experience. This book he...

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