Getting Gamers: The Psychology of Video Games and Their Impact on the People Who Play Them by Jamie Madigan

Getting Gamers: The Psychology of Video Games and Their Impact on the People Who Play Them

Jamie Madigan

299 pages first pub 2015 (editions)

nonfiction psychology video games informative medium-paced
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Description

Video games are big business. They can be addicting. They are available almost anywhere you go and are appealing to people of all ages. They can eat up our time, cost us money, even kill our relationships. But it's not all bad! This book will show...

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informative 66%
inspiring 66%
lighthearted 66%
reflective 66%
relaxing 33%

Pace

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medium 33%

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