One-Hour Skirmish Wargames: Fast-Play Dice-Less Rules for Small-Unit Actions from Napoleonics to Sci-Fi by John Lambshead

One-Hour Skirmish Wargames: Fast-Play Dice-Less Rules for Small-Unit Actions from Napoleonics to Sci-Fi

John Lambshead

120 pages missing pub info (editions)

fiction fantasy history play politics informative slow-paced
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Description

Many wargamers enjoy the challenge of skirmish games where, instead of the strategy of vast armies portrayed by traditional wargames, the focus is on the tactics of a small unit. However, skirmish rules are often so complex that it can take hours ...

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