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Six Figure Gamer: Gen Z, School Struggles and Discovering Yourself in a Virtual World by Rachel Margolin

Six Figure Gamer: Gen Z, School Struggles and Discovering Yourself in a Virtual World

Rachel Margolin with Box Brown (Illustrator)

314 pages missing pub info (editions)

nonfiction autobiography biography medium-paced
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Description

Try to put aside your pre-conceived notions about the world of online gaming and its players. Prepare yourself to enter an alternate universe made up of strange places, and at times, stranger folks, to understand how playing games has become a via...

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