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Handbook of Research on Immersive Digital Games in Educational Environments by

Handbook of Research on Immersive Digital Games in Educational Environments

Springer International Handbooks of Education

680 pages missing pub info (view editions)

nonfiction education health challenging informative medium-paced
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Description

Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people teach and learn. Game-based learning is a growing aspect of pedagogical practice, and it...

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