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Procedural Storytelling in Game Design by Tarn Adams, Tanya X Short

Procedural Storytelling in Game Design

Tarn Adams, Tanya X Short

408 pages first pub 2019 (editions)

nonfiction informative medium-paced
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Description

This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell...

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