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60 pages • first pub 2016 (editions)
ISBN/UID: None
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
In this follow-up to Ray Tracing in One Weekend, Peter Shirley leads you through the details of taking your ray tracer to the next level. This includes surface and solid textures, volumes such as fog and smoke, Perlin noise, bounding volume hierar...
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60 pages • first pub 2016 (editions)
ISBN/UID: None
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
In this follow-up to Ray Tracing in One Weekend, Peter Shirley leads you through the details of taking your ray tracer to the next level. This includes surface and solid textures, volumes such as fog and smoke, Perlin noise, bounding volume hierar...