Game Localization: Translating for the Global Digital Entertainment Industry by Carmen Mangiron, Minako O'Hagan

Game Localization: Translating for the Global Digital Entertainment Industry

Benjamins Translation Library #106

Carmen Mangiron, Minako O'Hagan

386 pages first pub 2013 (editions)

nonfiction informative slow-paced
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Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as addressing the practical needs of the industry to facilitate translator and localizer tr...

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