The Pyramid of Game Design: Designing, Producing and Launching Service Games by Nicholas Lovell

The Pyramid of Game Design: Designing, Producing and Launching Service Games

Nicholas Lovell

340 pages missing pub info (editions)

nonfiction computer science informative medium-paced
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Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques from game makers. In The Pyramid of Game Design, Nicholas Lovell identifies and explains t...

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